UPhysicsHandleComponent and ATriggerVolume issues
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1
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586
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May 5, 2017
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OtherCompilationError(5) - Unrecognized type UChildActorComponent
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2
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318
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February 22, 2017
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Blueprint classes inherit traits from each other?
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3
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338
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February 3, 2017
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Create a Class which can be an Actor and an Instance
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2
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275
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January 2, 2017
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Build errors for derived constaint component
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5
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422
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October 18, 2016
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How can I create an interface?
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18
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1045
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August 14, 2016
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Get all bp classes from a parentclass including paks
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0
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293
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July 24, 2016
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Class Icons
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6
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7302
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July 5, 2016
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A Plugin may extend a ThirdParty class?
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0
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247
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April 3, 2016
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How to get 2 custom classes to communicate without creating a dependency loop
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0
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282
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February 3, 2016
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C++ Classes don't show in Editor
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7
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9729
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February 1, 2016
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Share code between blueprint classes
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10
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1736
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November 14, 2015
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Unable to add ActorClasses in DataTable Editor 4.7 preview
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14
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1777
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October 9, 2015
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Creating classes "bug"
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11
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665
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October 6, 2015
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How to check child class of a virtual parent class?
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5
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2717
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September 15, 2015
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How do I call game plugin functions in custom Character class?
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3
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1911
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September 10, 2015
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Seeing c++ classes in a blueprint project
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0
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237
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August 5, 2015
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Adding new classes to C++ project
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3
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8605
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July 3, 2015
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[BUG] Set PlayerController from GameMode
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3
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644
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June 25, 2015
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Proper Inheritance
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1
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356
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June 16, 2015
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Deleted classes are still visible in Editor [steps to reproduce incl.]
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4
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1207
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May 27, 2015
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[Theoretically possible?] Converting Blueprint to C++ class
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1
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1393
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May 12, 2015
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Adding classes BUG
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7
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417
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March 23, 2015
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Using of Blackboards outside of AIControllers
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1
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399
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January 5, 2015
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[Request] Ability to go to script to see code behind when browsing components in blueprint scripts through EventGraph
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9
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869
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November 5, 2014
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Using the UDamageType Class
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4
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2410
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October 10, 2014
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[Question] How to initialise a TArray UPROPERTY?
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5
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2388
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October 3, 2014
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MoveToActor() Crashes UE4
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7
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646
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September 6, 2014
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UE4 Actor constructor
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2
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2004
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August 25, 2014
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BindingAction is not initilized
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0
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536
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July 24, 2014
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