Creating a physics based on click scatter tool in 5.6

ShadowBean21
Mon, 22 Sep 2025 13:01:42 +0000
Blueprint

so i am going to keep it short, i wanted to create a similar tool as shown in this Tutorial {https://www.youtube.com/watch?v=0-DcPwR4CI0&t=214s} , but i have entire project built in unreal 5.6 and the parent class editorscriptableSingleClickTool does not seem to exist anymore, can anyone help me figure out how to do this in 5.6? i don’t really have any experience with blueprints, thanks a lot.

2 posts - 2 participants