Clang 3.7 and Clang 4.0

therealcain
Thu, 03 Aug 2017 16:22:29 +0000
Platform & Builds

Hello,
i have UE4.11 and every time i opening it its asking for:

UnrealBuildTool Exception: ERROR: This version of the Unreal Engine can only be compiled with clang 3.7, 3.6 and 3.5. clang 4.0.0 may not build it - please use a different version.

i know how to fix it but i’ll need to remove clang 4.0 and it’ll work but i have other applications that working on clang 4.0 .
now my question is can i do that unreal engine by default will run on clang 3.7 and other programs will run on clang 4.0 ?

5 posts - 1 participant