Cross compiling for arm Linux

anonymous_user_e7e728d4
Sat, 24 Sep 2016 13:45:15 +0000
Platform & Builds

Hello,

I tried to cross compil for arm Linux. I follow this tutorial [link text][1] but, after edit the UEBuildLinux.cs files and un-comment “static private string DefaultArchitecture = “arm-unknown-linux-gnueabihf”;”, I have an issue with the files GenerateProjectFiles.bat.

I have these messages :
Linux\UEBuildLinux.cs(22,25): error CS0122: ‘LinuxPlatform.DefaultArchitecture’ est inaccessible en raison de son nivea
u de protection [D:\UnrealEngine-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Linux\UEBuildLinux.cs(377,55): error CS0122: ‘LinuxPlatform.DefaultArchitecture’ est inaccessible en raison de son nive
au de protection [D:\UnrealEngine-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Linux\UEBuildLinux.cs(379,127): error CS0122: ‘LinuxPlatform.DefaultArchitecture’ est inaccessible en raison de son niv
eau de protection [D:\UnrealEngine-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
Linux\UEBuildLinux.cs(207,31): warning CS0414: Le champ ‘LinuxPlatform.DefaultArchitecture’ est assigné, mais sa valeur
n’est jamais utilisée [D:\UnrealEngine-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]

I have the toolchain clang-3.5-arm installed and in LINUX_ROOT.
I don’t see what is the issue
[1]: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums

16 posts - 5 participants