Import multiple animate objects as a single animated object?

Stooovie
Wed, 18 May 2022 19:17:23 +0000
Cinematics & Media

I have animated a graph (100 3D columns growing in Z scale) in Blender.

Is there any way to import this into UE5 as a single animated object? The “combine meshes” option is not available when importing animations. The FBX does have “Bake Animation” checked on export.
The plan is to add this animation to a map and the sequencer for video work. I’m a video guy, not a programmer

If there isn’t a way, how would you go about assembling this into a single entity that can be easily manipulated in a UE level? Thanks!

7 posts - 4 participants