Node to check collision?

TheWTFage
Thu, 22 Jan 2015 10:31:40 +0000
World Creation

I need a node that’ll allow me to run a check for whether anything is overlapping the box component of my pawn.
Event Begin Overlap, and Event End Overlap are not working for my current purposes.
I need to recieve a boolean value for whether there is a collision occuring when a check is run.
Is this possible in Unreal Engine 4?

5 posts - 1 participant