How can I have my enemey character check for holes in the ground?

zip
Sat, 23 Aug 2014 21:08:08 +0000
Character & Animation

Hi to all, i have try do 2d side scroller and i have enemy character blueprint , it moving from start level to end(in Event tick with add movement input) , but when level is ending(or ground have holes ) my enemy falls from level, so i need some how check on this holes, and if i find hole do my stuf, how i can do this with blueprint? thx

4 posts - 1 participant