Character always faces camera direction in tank control + fixed camera blueprint

arbaros
Mon, 08 Feb 2021 15:03:21 +0000
Cinematics & Media

I tried a few of the answers to similar questions I found here but I couldn’t make it work.

I have implemented tank controls which make the character rotate left and right if A or D or ← or → directions are pressed but the issue is after about 1 second, the character keeps snapping to the direction the camera is facing.

Blueprint for tank controls:

Initial character position

Character direction after about 1 second

Note: I found that by removing this node the snapping issue stops but that also controls the character rotation so…any help would be appreciated.

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