Attempting to move fully simulated skeletal mesh error

Jimonions
Wed, 23 Aug 2017 04:40:28 +0000
World Creation

This error keeps spamming my message log.

I’ve narrowed down the source of the problem to something within the ragdolling.
Basically when the player dies he ragdolls, but after that movement is no longer updated even after un-ragdoll.

This is using the Advanced Locomotion System off the marketplace. I’ve tweaked and added quite a few things, but nothing that should’ve affected ragdolling.
I should also mention this only became a recent problem and was previously working perfectly fine.

I re-targeted the system to a new character succesfully but apparantly something is still missing or was changed?

This question should probably also go in that thread too but forums are down right now.

24 posts - 17 participants