Move Character While Attacking Without Root Motion?

Jinkuu
Mon, 22 Jul 2019 21:46:45 +0000
Blueprint

Hello I have some attack animations where I’d like to move my character forward a bit, I don’t want to use root motion and using launch character works but when I attack near a ledge the character will go flying.

Is there a way to move the character forward properly without using the above methods?

Thank you.

10 posts - 3 participants