Why won't my AI use the Nav Link Proxy?

DSursely
Thu, 14 May 2015 17:39:11 +0000
AI

I’ve posted this in the forums with no response:

Unreal Engine Forums – 13 May 15

AI can't use Nav Link

I am having no luck getting my AI to use a Nav Link Proxy. I have searched the forums and documentation, and some people have posted similar problems and the answers said that there were bugs that should have been fixed in 4.7. I have my nav mesh...

Basically, my AI is setup to follow the player. It works as expected but will not use the Nav Link Proxy to follow off of a ledge, like in the Nav Mesh Content Example map. I’ve done some debugging, and it looks like the AI is pathing correctly just not moving to those path points.

Please see my videos in the forum post for examples.

10 posts - 6 participants