How do I create a capsule for a animal (ex. wolf) character?

anonymous_user_a7d9c852
Thu, 27 Nov 2014 13:23:42 +0000
C++

Hey Guys,

I just started to work on our new, in which a wolf plays the main character. This is kind of tricky, because the wolf doesnt really fit into a the vertical capsule. We are now thinking to have two horizontal capsules, which would fit the wolf best and then write our own movement component in cpp.
This would be quite a bit of work, so if anyone has a good idea or different solution to this problem?
Thanks in advance

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