[VR] Player Start changing height after teleporting

FirstPerson2609
Wed, 20 Apr 2022 15:30:05 +0000
Character & Animation

Hi everyone! (new to unreal!) im working on a VR project from the template, my player start is starting at the right position but after I teleport it moves higher and stays there, i changed “Spawn Collision Handelin Method” to “Always Spawn, Ignore Collisions” and tried all the other options and non of them work.
when i place the player start on the ground everything works perfectly.

3 posts - 3 participants