Replacing SM_CineCam with a mesh that casts shadows

pBn1
Tue, 23 Mar 2021 12:15:48 +0000
Cinematics & Media

HI all

I have created “camera1” that I hope to act as a Drone POV in Sequencer. I’d like to attach a drone mesh to the camera that casts shadows on the environment. Initially I thought I could simply replace the SM_CineCam mesh with a Drone mesh and it’d work straight out of the box but that doesn’t seem to be working.

Any tips would be most appreciated…

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