Prevent a top-down camera from showing outside map.

LucasRoig
Mon, 02 Feb 2015 17:18:50 +0000
Cinematics & Media

I have a top-down perspective camera following the player and a map with walls in the borders. I just want the camera to stop just so it doesn’t show what’s outside the walls of the map (basically because there is nothing).

The camera is inside the blueprint character, more or less like the top-down template character blueprint.

I have tried with several invisible blocking volumens walls and camera blocking ones, but instead of stopping at the wall, the camera just climb to the top of the invisible wall and past above it.

7 posts - 5 participants