[4.20] Set view target with blend not working on package

ZorvexMaker
Fri, 21 Jun 2019 07:31:21 +0000
Cinematics & Media

Hi everyone!
I need to setup a camera just the levels opens, so what I’ve done was putting a camera on the scene. On the level blueprint I set a view target with blend correctlly with the camera just created. It works good inside unreal, but ones I export the game to android and open the level the camera goes to 0,0 location.

Somone knows what could it be?

Thanks!

PD: Sorry for my English, trying my best

6 posts - 3 participants