How do I stop default Gamemode overriding things like the camera?

SAZ
Thu, 05 May 2022 16:32:28 +0000
Cinematics & Media

I’m struggling with preventing my Gamemode overriding the camera and default player spawning…

As an example, I want to make a menu… every time I press play in the editor it keeps switching to the FPS default controller… so I created a new game mode and disabled the default Pawn and game session classes. that stopped player input etc. so it sort of worked.

Trouble is, if I change my view in the viewport and then press play again it updates the ‘launch’ view to where I last was in the viewport.

I’m new to all of this and appreciate its a basic question but for reference I found this tutorial and tried following it but half the settings he can access are either greyed out or not present in my UE5 editor… https://www.youtube.com/watch?v=EjSf1Hru_u0

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