Live Link works in editor but not in nDisplay (using Vive Mars)

Nikhil Kamkolkar (indiancowboy]
Sat, 24 Sep 2022 21:28:09 +0000
Virtual Production

Edit: Solved – see first comment below.

Hi,

I have live link data for my Vive Mars camera tracker coming in through to the ICVFX/Cinecamera and can see the camera repond in the editor view. But when I fire up switchboard and launch nDisplay, the live link data doesn’t seem to reach the camera which remains still. I have set the live link default preset, have set a static endpoint in project settings for UDP, have enabled Live Link over nDisplay plugin, have turned on rebroadcast in the livelink settings, all of which have been pointed out as potential issues, but nothing seems to affect things.

Any further thoughts or ideas on what I can troubleshoot? Is there a way to see if a camera is receiving live link data at all? Or a way to somehow track if/how far live link data is progressing through Unreal/Switchboard/nDisplay?

Thanks,
Nikhil

6 posts - 3 participants