How do you keep the camera from flipping during car crash?

aclem011
Fri, 01 May 2020 03:14:32 +0000
Cinematics & Media

Hey everyone! I’m working with the Advanced Vehicle default project, and when my vehicle flips, the camera flips with it (speaking of the 3rd person perspective). How can I lock in the camera’s pitch and roll so that the only rotational movement it’s allowed to do is around the z-axis? (I’m trying to have a more “true” 3rd person feel instead of just a first-person feel that’s been pushed back a few meters) This would also help me with the issue of the camera going under the ground when the car flips over.

7 posts - 4 participants