# \#CAD

**URL:** https://forums.unrealengine.com/tag/cad/1733.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Cadaclysm (CAD reader and kernel library) for Unreal Engine is available on Fab](https://forums.unrealengine.com/t/cadaclysm-cad-reader-and-kernel-library-for-unreal-engine-is-available-on-fab/2843124)

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**Author:** [@Roberto\_De\_Ioris](https://forums.unrealengine.com/u/Roberto_De_Ioris)\
**Replies:** 0\
**Last updated:** [October 21, 2026, 3:08am UTC](https://forums.unrealengine.com/t/cadaclysm-cad-reader-and-kernel-library-for-unreal-engine-is-available-on-fab/2843124 "2026-10-21T03:08:34Z")

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Hi everyone, Cadaclysm (https://cadaclysm.blitter.studio) is an upcoming high-performance CAD library for hobbysts and professionals. Its first integration with Unreal Engine (STEP/IGES/3DM/ACIS/IFC reading and rendering…

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## [\[Plugin Release\] From architectural plans to motion graphics | CAD 2D Importer for Unreal Engine](https://forums.unrealengine.com/t/plugin-release-from-architectural-plans-to-motion-graphics-cad-2d-importer-for-unreal-engine/2696210)

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**Author:** [@lAvArt-Studio](https://forums.unrealengine.com/u/lAvArt-Studio)\
**Replies:** 0\
**Last updated:** [January 31, 2026, 12:10pm UTC](https://forums.unrealengine.com/t/plugin-release-from-architectural-plans-to-motion-graphics-cad-2d-importer-for-unreal-engine/2696210 "2026-01-31T12:10:19Z")

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Unreal Engine is exceptionally good at rendering, animation, and real-time visuals. Where it still falls short is something far more basic: starting from 2D data. Most professionals don’t begin inside Unreal. They a…

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## [UE5.6.1-release version can not import cgr files](https://forums.unrealengine.com/t/ue5-6-1-release-version-can-not-import-cgr-files/2649995)

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**Author:** [@ShiHouChao](https://forums.unrealengine.com/u/ShiHouChao)\
**Replies:** 2\
**Last updated:** [August 22, 2025, 11:20am UTC](https://forums.unrealengine.com/t/ue5-6-1-release-version-can-not-import-cgr-files/2649995 "2025-08-22T11:20:58Z")

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I use Unreal Engine source code (tags 5.6.1-release) for development. I want to use Datasmith CAD Importer plugin to import cgr to my project. But in the file selection window I didn’t find cgr extension choice. I can…

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## [Transferring or re-creating kinematic mechanisms from CAD environments (like NX, SolidWorks, etc.) into Unreal? ](https://forums.unrealengine.com/t/transferring-or-re-creating-kinematic-mechanisms-from-cad-environments-like-nx-solidworks-etc-into-unreal/2511453)

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**Author:** [@Jaggu2020](https://forums.unrealengine.com/u/Jaggu2020)\
**Replies:** 2\
**Last updated:** [May 20, 2025, 8:13am UTC](https://forums.unrealengine.com/t/transferring-or-re-creating-kinematic-mechanisms-from-cad-environments-like-nx-solidworks-etc-into-unreal/2511453 "2025-05-20T08:13:07Z")

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Hello All, I am trying to replicate a kinematic simulation in Unreal engine which I have done in NX using Blueprints, if anybody has done this previously, please guide me or give some insights? Has anyone here worked o…

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## [import STEP at runtime (not working on package)](https://forums.unrealengine.com/t/import-step-at-runtime-not-working-on-package/1841950)

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**Author:** [@DJPurplexin](https://forums.unrealengine.com/u/DJPurplexin)\
**Replies:** 3\
**Last updated:** [April 14, 2025, 2:35pm UTC](https://forums.unrealengine.com/t/import-step-at-runtime-not-working-on-package/1841950 "2025-04-14T14:35:21Z")

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Hello, I’m trying to import a STEP file at runtime using Datasmith Interchange scripting “load file” node. It’s working in editor but, if I package the project (debug or development), it doesn’t work. The code is below …

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## [\[PAID/CONTRACT\] Need someone that can help with setting up a easy workflow from CAD to UE (Datasmith)](https://forums.unrealengine.com/t/paid-contract-need-someone-that-can-help-with-setting-up-a-easy-workflow-from-cad-to-ue-datasmith/1674350)

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**Author:** [@Targavision](https://forums.unrealengine.com/u/Targavision)\
**Replies:** 4\
**Last updated:** [July 8, 2024, 7:15pm UTC](https://forums.unrealengine.com/t/paid-contract-need-someone-that-can-help-with-setting-up-a-easy-workflow-from-cad-to-ue-datasmith/1674350 "2024-07-08T19:15:01Z")

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Hi, My name is Jeffrey and I’m the creative director at an award-winning creative agency specializing in B2B industrial brands. A lot of times our clients have problems capturing high-end footage of their products. We a…

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## [Rhino Direct Link - UE 5.0](https://forums.unrealengine.com/t/rhino-direct-link-ue-5-0/503630)

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**Author:** [@Czaja](https://forums.unrealengine.com/u/Czaja)\
**Replies:** 8\
**Last updated:** [May 17, 2024, 3:03pm UTC](https://forums.unrealengine.com/t/rhino-direct-link-ue-5-0/503630 "2024-05-17T15:03:30Z")

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Hi, it’s very good to have Rhino Direct Link working in Editor now. However, after the first tests, there are some things that worry me. 1. Hidden objects If an object is hidden (talking about objects, no layers) it i…

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## [import catpart at runtime (not working on package)](https://forums.unrealengine.com/t/import-catpart-at-runtime-not-working-on-package/1315619)

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**Author:** [@Ale\_cadland](https://forums.unrealengine.com/u/Ale_cadland)\
**Replies:** 15\
**Last updated:** [May 10, 2024, 12:49pm UTC](https://forums.unrealengine.com/t/import-catpart-at-runtime-not-working-on-package/1315619 "2024-05-10T12:49:05Z")

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Hello, I’m trying to import a catpart (catia file) at runtime using Datasmith Interchange scripting “load file” node. What’s really strange is that I can achieve the procedure in editor but, if I package the project (deb…

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## [Datasmith CAD importer does not "see" DWG files](https://forums.unrealengine.com/t/datasmith-cad-importer-does-not-see-dwg-files/479712)

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**Author:** [@anonymous\_user\_09a2b76a1](https://forums.unrealengine.com/u/anonymous_user_09a2b76a1)\
**Replies:** 2\
**Last updated:** [May 3, 2024, 5:53pm UTC](https://forums.unrealengine.com/t/datasmith-cad-importer-does-not-see-dwg-files/479712 "2024-05-03T17:53:18Z")

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In UE 4.26 Mac OSX Mojave 10.14.6 Datasmith CAD Importer & Datasmith Content plugins installed, UE restarted to use plugins. Datasmith button is present in the top toolbar “Import Unreal Datasmith File” hint shows wh…

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## [3D Cad Development](https://forums.unrealengine.com/t/3d-cad-development/327710)

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**Author:** [@TheFInal](https://forums.unrealengine.com/u/TheFInal)\
**Replies:** 1\
**Last updated:** [August 30, 2023, 5:53am UTC](https://forums.unrealengine.com/t/3d-cad-development/327710 "2023-08-30T05:53:42Z")

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Hi everyone. i need to develop a 3D milling cad for a company. I’m not gonna re invent the wheel, so i was looking around for a good 3D engine, and i got unreal, which is of course game oriented. Apart for my other gam…

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## [Interchange Framework Component Access](https://forums.unrealengine.com/t/interchange-framework-component-access/1218676)

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**Author:** [@eray\_ozr](https://forums.unrealengine.com/u/eray_ozr)\
**Replies:** 2\
**Last updated:** [July 4, 2023, 1:35pm UTC](https://forums.unrealengine.com/t/interchange-framework-component-access/1218676 "2023-07-04T13:35:05Z")

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Hi, I am trying new Interchange Framework on Unreal Engine 5.2.1 to import .stp like CAD files. Datasmith CAD based import system can attach imported static meshes and scene components to anchor object in Outliner but I…

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## [How to work with DatasmithCADWorker?](https://forums.unrealengine.com/t/how-to-work-with-datasmithcadworker/1197742)

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**Author:** [@TimPotratz](https://forums.unrealengine.com/u/TimPotratz)\
**Replies:** 4\
**Last updated:** [June 13, 2023, 12:27pm UTC](https://forums.unrealengine.com/t/how-to-work-with-datasmithcadworker/1197742 "2023-06-13T12:27:05Z")

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Hey guys, I’m trying to make a standalone Solid Edge (CAD) file Converter for UE5.1.1 with DatasmithSDK, following the official Dokumentation and the one on Github. As far as I can tell DatasmithCore is for processing …

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## [Blueprint Default Light](https://forums.unrealengine.com/t/blueprint-default-light/613581)

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**Author:** [@Rasheed\_Hashmi](https://forums.unrealengine.com/u/Rasheed_Hashmi)\
**Replies:** 4\
**Last updated:** [December 19, 2022, 9:21am UTC](https://forums.unrealengine.com/t/blueprint-default-light/613581 "2022-12-19T09:21:29Z")

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I have CAD assembly which is created using blueprint having many static mesh components. when I open my assembly in Blueprint window , it shows a default light . How to switch of or delete that default light in Bluepri…

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## [Speckle: New Plugin for those interested in Arch Viz or creating interactive experiences.](https://forums.unrealengine.com/t/speckle-new-plugin-for-those-interested-in-arch-viz-or-creating-interactive-experiences/638180)

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**Author:** [@anonymous\_user\_c2a535dc](https://forums.unrealengine.com/u/anonymous_user_c2a535dc)\
**Replies:** 0\
**Last updated:** [August 31, 2022, 6:40pm UTC](https://forums.unrealengine.com/t/speckle-new-plugin-for-those-interested-in-arch-viz-or-creating-interactive-experiences/638180 "2022-08-31T18:40:44Z")

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Hi Guys, check out Speckle’s Unreal Engine connector for better interoperability work flows (from over 20 applications including Rhino and Blender).

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## [Can I bring the CAD Drawing in unreal engine app while app is running?](https://forums.unrealengine.com/t/can-i-bring-the-cad-drawing-in-unreal-engine-app-while-app-is-running/487695)

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**Author:** [@anonymous\_user\_981aa748](https://forums.unrealengine.com/u/anonymous_user_981aa748)\
**Replies:** 0\
**Last updated:** [August 20, 2021, 3:22am UTC](https://forums.unrealengine.com/t/can-i-bring-the-cad-drawing-in-unreal-engine-app-while-app-is-running/487695 "2021-08-20T03:22:59Z")

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I have a scenario/use case where I need to bring my Solidworks/CAD drawing bring into the scene while the game/app is running. (run time or on the fly), So is that possible to bring it into my game runtime?

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## [Datasmith for Assembly Files](https://forums.unrealengine.com/t/datasmith-for-assembly-files/487282)

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**Author:** [@Charlie\_Torch](https://forums.unrealengine.com/u/Charlie_Torch)\
**Replies:** 0\
**Last updated:** [August 10, 2021, 3:03pm UTC](https://forums.unrealengine.com/t/datasmith-for-assembly-files/487282 "2021-08-10T15:03:32Z")

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Hi! The datasmith documentation says it imports asm files from both Solidworks and Creo, but I haven’t had success in using it for that. I am on the poly side of things and don’t have Solidworks or Creo, so I can’t test…

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## [Datasmith runtime can import solidworks CAD files at runtime?](https://forums.unrealengine.com/t/datasmith-runtime-can-import-solidworks-cad-files-at-runtime/485505)

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**Author:** [@anonymous\_user\_55d05049](https://forums.unrealengine.com/u/anonymous_user_55d05049)\
**Replies:** 0\
**Last updated:** [June 29, 2021, 2:15am UTC](https://forums.unrealengine.com/t/datasmith-runtime-can-import-solidworks-cad-files-at-runtime/485505 "2021-06-29T02:15:48Z")

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With Datasmith runtime, can CAD files (especially solidworks) import into viewer at runtime?

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## [CAD import including constraints - possible?](https://forums.unrealengine.com/t/cad-import-including-constraints-possible/483791)

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**Author:** [@hellobomm](https://forums.unrealengine.com/u/hellobomm)\
**Replies:** 0\
**Last updated:** [May 23, 2021, 8:41am UTC](https://forums.unrealengine.com/t/cad-import-including-constraints-possible/483791 "2021-05-23T08:41:53Z")

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Greetings everyone, Is there a way to import physics constraints (ball joint, slider joint,…) of CAD files into UE4? I am using Datasmith to import CAD Data which works fine. But the constraints that were included in th…

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## [Importing a CAD model on one PC and using it on another](https://forums.unrealengine.com/t/importing-a-cad-model-on-one-pc-and-using-it-on-another/475304)

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**Author:** [@rickyp97](https://forums.unrealengine.com/u/rickyp97)\
**Replies:** 0\
**Last updated:** [December 2, 2020, 9:14am UTC](https://forums.unrealengine.com/t/importing-a-cad-model-on-one-pc-and-using-it-on-another/475304 "2020-12-02T09:14:08Z")

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Good morning, Would it be possible to import a CAD model on one pc, then export the resulting uassets and use them on a different PC running the same UE version (4.25.4) but compiled from source? Thanks

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## [Datasmith cad importer plugin does not mount](https://forums.unrealengine.com/t/datasmith-cad-importer-plugin-does-not-mount/474763)

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**Author:** [@rickyp97](https://forums.unrealengine.com/u/rickyp97)\
**Replies:** 0\
**Last updated:** [November 22, 2020, 8:11pm UTC](https://forums.unrealengine.com/t/datasmith-cad-importer-plugin-does-not-mount/474763 "2020-11-22T20:11:05Z")

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Hi, I have built UE 4.25.4 from source. I have then enabled the datasmith CAD importer and restarted the engine. While the datasmith content plugin gets mounted, all the other datasmith related plugins don’t. So I do ge…

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## [How can i import jtopen with datasmith correctly](https://forums.unrealengine.com/t/how-can-i-import-jtopen-with-datasmith-correctly/472855)

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**Author:** [@BenniUreality](https://forums.unrealengine.com/u/BenniUreality)\
**Replies:** 0\
**Last updated:** [October 13, 2020, 12:38pm UTC](https://forums.unrealengine.com/t/how-can-i-import-jtopen-with-datasmith-correctly/472855 "2020-10-13T12:38:57Z")

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i try to import jtopen files. no crash but it just loads the files into the unreal editor. i can not see anything from that file. using same jt with jt2go it works fine. any idea what the reason could be? thank you.

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## [Twinmotion plugin/compatibility with Vectorworks.](https://forums.unrealengine.com/t/twinmotion-plugin-compatibility-with-vectorworks/472134)

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**Author:** [@el\_Lazulis](https://forums.unrealengine.com/u/el_Lazulis)\
**Replies:** 0\
**Last updated:** [September 29, 2020, 2:15pm UTC](https://forums.unrealengine.com/t/twinmotion-plugin-compatibility-with-vectorworks/472134 "2020-09-29T14:15:52Z")

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Hey! I used lumion all through college but after graduating I switched to Twinmotion during their free-trial in October of 2019. My only hesitation to buying the 2020 license is that I model and draft in Vectorworks and …

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## [Importing issues CAD files Datasmith](https://forums.unrealengine.com/t/importing-issues-cad-files-datasmith/471201)

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**Author:** [@anonymous\_user\_e983732b](https://forums.unrealengine.com/u/anonymous_user_e983732b)\
**Replies:** 0\
**Last updated:** [September 11, 2020, 7:55pm UTC](https://forums.unrealengine.com/t/importing-issues-cad-files-datasmith/471201 "2020-09-11T19:55:48Z")

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I am having issues importing CAD files into Unreal using Datasmith. When I import the model I am using there is a giant piece of the side missing. I tried loading and exporting from fusion 360 with no success. I have tw…

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## [\[Feature Request\] Microstation Support in Unreal Studio](https://forums.unrealengine.com/t/feature-request-microstation-support-in-unreal-studio/427450)

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**Author:** [@anonymous\_user\_dd813e09](https://forums.unrealengine.com/u/anonymous_user_dd813e09)\
**Replies:** 2\
**Last updated:** [August 24, 2020, 5:20am UTC](https://forums.unrealengine.com/t/feature-request-microstation-support-in-unreal-studio/427450 "2020-08-24T05:20:26Z")

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Hey, Support for Bentley Microstation CAD data (link attached) would be great, as this is often used in the industry.

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## [CAD orientation issue](https://forums.unrealengine.com/t/cad-orientation-issue/464530)

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**Author:** [@sheldon.french](https://forums.unrealengine.com/u/sheldon.french)\
**Replies:** 0\
**Last updated:** [May 1, 2020, 6:14pm UTC](https://forums.unrealengine.com/t/cad-orientation-issue/464530 "2020-05-01T18:14:11Z")

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My team has run into a recurring issue where the CAD data we receive from our client, position is never aligned to the environment created. In the CAD software it is created in everything is linear and flush to the XYZ a…

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## [Runtime import of CAD files - Datasmith](https://forums.unrealengine.com/t/runtime-import-of-cad-files-datasmith/464134)

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**Author:** [@lSl\_rackage](https://forums.unrealengine.com/u/lSl_rackage)\
**Replies:** 0\
**Last updated:** [April 23, 2020, 4:17pm UTC](https://forums.unrealengine.com/t/runtime-import-of-cad-files-datasmith/464134 "2020-04-23T16:17:45Z")

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Hello Everyone, Disclaimer: I am a software developer with no experience in Unreal Engine/Any other 3D engines (I do have experience with C++/Python etc.). So please, be patient. I’m a newbie :slight\_smile: I am evalua…

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## [Is there guideline for CAD tessellation values](https://forums.unrealengine.com/t/is-there-guideline-for-cad-tessellation-values/461005)

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**Author:** [@C4psule\_2018](https://forums.unrealengine.com/u/C4psule_2018)\
**Replies:** 0\
**Last updated:** [January 28, 2020, 10:05am UTC](https://forums.unrealengine.com/t/is-there-guideline-for-cad-tessellation-values/461005 "2020-01-28T10:05:11Z")

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Hello I’m trying to find out good workflows to import CAD models to Unreal Engine and I have question about Datasmith Tessellation. Are there any best practices or tips how to do efficient tessellation for objects of d…

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## [Script importing models from CAD](https://forums.unrealengine.com/t/script-importing-models-from-cad/459050)

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**Author:** [@anonymous\_user\_222b4628](https://forums.unrealengine.com/u/anonymous_user_222b4628)\
**Replies:** 0\
**Last updated:** [December 2, 2019, 2:10pm UTC](https://forums.unrealengine.com/t/script-importing-models-from-cad/459050 "2019-12-02T14:10:46Z")

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Hello, I need to load a bunch of CAD files into UE levels through python script. I tried approach from Ro-Su- from https://forums.unrealengine.com/unreal-engine/unreal-studio/1525119-batch-translate-solidworks-headless…

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## [unwanted rotation issue (reset?) of StaticMeshActors](https://forums.unrealengine.com/t/unwanted-rotation-issue-reset-of-staticmeshactors/458334)

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**Author:** [@monsunmedia](https://forums.unrealengine.com/u/monsunmedia)\
**Replies:** 2\
**Last updated:** [November 13, 2019, 2:31pm UTC](https://forums.unrealengine.com/t/unwanted-rotation-issue-reset-of-staticmeshactors/458334 "2019-11-13T14:31:23Z")

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I’ve imported a STEP (also IGES) file via Datasmith into UE 4.23, which gives me the following structure in the World Outliner: parent (DatasmithSceneActor) → child\_1 (Actor) → child\_2 (StaticMeshActor)(Instance) ……

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## [DataSmith imported BIM model partially visible ingame](https://forums.unrealengine.com/t/datasmith-imported-bim-model-partially-visible-ingame/451455)

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**Author:** [@SHADESPIRIT](https://forums.unrealengine.com/u/SHADESPIRIT)\
**Replies:** 1\
**Last updated:** [July 2, 2019, 5:37pm UTC](https://forums.unrealengine.com/t/datasmith-imported-bim-model-partially-visible-ingame/451455 "2019-07-02T17:37:22Z")

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As the title states, the whole BIM model is visible from top to bottom, but when I enter PIE some parts (precisely the upper ones) become invisible when I possess a player camera. If I unpossess from the player while sti…

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