# \#c

**URL:** https://forums.unrealengine.com/tag/c/11433.md

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## [I have creating a tool to convert a blueprint to c++ human readable code  ](https://forums.unrealengine.com/t/i-have-creating-a-tool-to-convert-a-blueprint-to-c-human-readable-code/2706367)

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**Author:** [@gamebustter](https://forums.unrealengine.com/u/gamebustter)\
**Replies:** 0\
**Last updated:** [March 15, 2026, 9:13pm UTC](https://forums.unrealengine.com/t/i-have-creating-a-tool-to-convert-a-blueprint-to-c-human-readable-code/2706367 "2026-03-15T21:13:23Z")

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I have creating a tool to convert a blueprint to c ++ human readable code to achieve 100% accuracy i have achieved 95 to 98 accuracy already My tool extra features like games dev need blueprint and c++ but vfx and flim…

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## [How to create a plugin from a C library?](https://forums.unrealengine.com/t/how-to-create-a-plugin-from-a-c-library/2553292)

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**Author:** [@StarkTech47](https://forums.unrealengine.com/u/StarkTech47)\
**Replies:** 0\
**Last updated:** [June 12, 2025, 5:06pm UTC](https://forums.unrealengine.com/t/how-to-create-a-plugin-from-a-c-library/2553292 "2025-06-12T17:06:14Z")

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Hello everyone, I am working on a project in Unreal Engine 5 for which I need to use a specific library. This library is called HEALPix, and I would like to create a plugin that uses it in Unreal Engine 5. Fortunately,…

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## [jerking on client with Deltatime](https://forums.unrealengine.com/t/jerking-on-client-with-deltatime/1773514)

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**Author:** [@TwitchOgnorant1](https://forums.unrealengine.com/u/TwitchOgnorant1)\
**Replies:** 10\
**Last updated:** [March 28, 2024, 6:09pm UTC](https://forums.unrealengine.com/t/jerking-on-client-with-deltatime/1773514 "2024-03-28T18:09:28Z")

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Hello everyone, I have a blade that swings back and forth and the function runs via a timeline. If I start the game via NULL subsystem, the blade jerks with the client when I am ingame. As soon as I tap out, it is smo…

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## [ReplaceChildAt function not working on child widget in UMG](https://forums.unrealengine.com/t/replacechildat-function-not-working-on-child-widget-in-umg/721863)

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**Author:** [@Beyond\_edge](https://forums.unrealengine.com/u/Beyond_edge)\
**Replies:** 2\
**Last updated:** [December 15, 2022, 1:09am UTC](https://forums.unrealengine.com/t/replacechildat-function-not-working-on-child-widget-in-umg/721863 "2022-12-15T01:09:18Z")

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I’ve been trying to make a function that swaps a child widget with another child widget, so I looked through the source code and found the ReplaceChildAt function and made the function below to expose it to blueprints bu…

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## [\[Fixed\] \[BugReport\] UE5.3 Can Not Create C++ Class In New Custom Folder ](https://forums.unrealengine.com/t/fixed-bugreport-ue5-3-can-not-create-c-class-in-new-custom-folder/1310686)

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**Author:** [@Nino\_Zhang](https://forums.unrealengine.com/u/Nino_Zhang)\
**Replies:** 0\
**Last updated:** [September 24, 2023, 7:44pm UTC](https://forums.unrealengine.com/t/fixed-bugreport-ue5-3-can-not-create-c-class-in-new-custom-folder/1310686 "2023-09-24T19:44:24Z")

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Bug Step: Create new C++ class in a custom folder Bug: UE5.3 can not longer compile c++ Content Browser will not show newly created folder. The bug can not be fixed by recompile manually Fix: Open new created .cpp…

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## [rendering](https://forums.unrealengine.com/t/rendering/1259623)

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**Author:** [@Gokulsgk](https://forums.unrealengine.com/u/Gokulsgk)\
**Replies:** 2\
**Last updated:** [August 18, 2023, 9:36pm UTC](https://forums.unrealengine.com/t/rendering/1259623 "2023-08-18T21:36:31Z")

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I am suffering heavily due to this.I done a project for more than a year but now in rendering I can’t able to export.I refered lot of videos but none of them resolved this error.Please help me I am dying due to this for …

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## [Job title: RTS Game AI, Replication, GAS Programmer (Unreal Engine 5)](https://forums.unrealengine.com/t/job-title-rts-game-ai-replication-gas-programmer-unreal-engine-5/1228827)

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**Author:** [@Gamerz\_live](https://forums.unrealengine.com/u/Gamerz_live)\
**Replies:** 0\
**Last updated:** [July 14, 2023, 8:04am UTC](https://forums.unrealengine.com/t/job-title-rts-game-ai-replication-gas-programmer-unreal-engine-5/1228827 "2023-07-14T08:04:53Z")

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Location Remote, long-term Contract Responsibilities: Lead the design and development of advanced AI systems using the tools in Unreal Engine 5. Ensure smooth replication in multiplayer environments and solve sync is…

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## [FactoryNew is not working for custom asset type](https://forums.unrealengine.com/t/factorynew-is-not-working-for-custom-asset-type/786834)

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**Author:** [@Beyond\_edge](https://forums.unrealengine.com/u/Beyond_edge)\
**Replies:** 0\
**Last updated:** [March 9, 2023, 3:34am UTC](https://forums.unrealengine.com/t/factorynew-is-not-working-for-custom-asset-type/786834 "2023-03-09T03:34:54Z")

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Hi I’ve been trying to create a custom asset type but no matter what I do I can’t get the custom asset to appear in misc category. I tried looking it up but none of the resources seem to work my code will be below. Any h…

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## [C++ Convert UTextureRenderTarget2D to UTexture2D](https://forums.unrealengine.com/t/c-convert-utexturerendertarget2d-to-utexture2d/767911)

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**Author:** [@Salvo\_Nostrato](https://forums.unrealengine.com/u/Salvo_Nostrato)\
**Replies:** 1\
**Last updated:** [February 10, 2023, 1:17pm UTC](https://forums.unrealengine.com/t/c-convert-utexturerendertarget2d-to-utexture2d/767911 "2023-02-10T13:17:15Z")

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Hi there I have a code where I want to convert Texture 2D Render Target to Texture 2D. The code Builds fine however the node I get needs a target connected because is a non-static function. I do I create a target for my…

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## [C++ - UFunction - Add Click to Expand and Collapse Pins](https://forums.unrealengine.com/t/c-ufunction-add-click-to-expand-and-collapse-pins/754104)

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**Author:** [@Salvo\_Nostrato](https://forums.unrealengine.com/u/Salvo_Nostrato)\
**Replies:** 1\
**Last updated:** [January 21, 2023, 4:48pm UTC](https://forums.unrealengine.com/t/c-ufunction-add-click-to-expand-and-collapse-pins/754104 "2023-01-21T16:48:57Z")

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Hi there, I was looking around how to add to a custom node a way to expand end collapse the pins but I cannot find anything around. For example like the Print Text node does. Is this something that goes inside UFUNC…

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## [Problems when switching from windowed mode to fullscreen.](https://forums.unrealengine.com/t/problems-when-switching-from-windowed-mode-to-fullscreen/434009)

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**Author:** [@anonymous\_user\_6905364c](https://forums.unrealengine.com/u/anonymous_user_6905364c)\
**Replies:** 2\
**Last updated:** [November 24, 2022, 10:09pm UTC](https://forums.unrealengine.com/t/problems-when-switching-from-windowed-mode-to-fullscreen/434009 "2022-11-24T22:09:54Z")

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I’m having problems when switching from WindowMode::windowed to WindowMode::fullscreen. I have had some problems also when just changing resolution when in Fullscreen mode. The problems are a few different problems: T…
