# \#bullet

**URL:** https://forums.unrealengine.com/tag/bullet/3076.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Visualize predict projectile path in real time?](https://forums.unrealengine.com/t/visualize-predict-projectile-path-in-real-time/457707)

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**Author:** [@fael097](https://forums.unrealengine.com/u/fael097)\
**Replies:** 4\
**Last updated:** [October 21, 2026, 9:13am UTC](https://forums.unrealengine.com/t/visualize-predict-projectile-path-in-real-time/457707 "2026-10-21T09:13:52Z")

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hi, I’m trying to launch a rocket and have its ballistic trajectory shown and update in real time as the rocket accelerates. the predict projectile path node works, but it’s debug visualization is poor for the purpose I…

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## [Beautiful Bullet Hell Toolkit - Shoot'm up bullet pattern maker](https://forums.unrealengine.com/t/beautiful-bullet-hell-toolkit-shootm-up-bullet-pattern-maker/2495753)

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**Author:** [@EndlessNerd11](https://forums.unrealengine.com/u/EndlessNerd11)\
**Replies:** 0\
**Last updated:** [May 7, 2025, 5:40pm UTC](https://forums.unrealengine.com/t/beautiful-bullet-hell-toolkit-shootm-up-bullet-pattern-maker/2495753 "2025-05-07T17:40:11Z")

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A useful tool to help design bullet patterns for most simple shooters. Feature Video 1 - Behaviors Stress test videos to show optimizations: 100,000+ Particle Projectiles 50,000+ ISM Projectiles A playlist showing …

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## [How can I implement Max Payne dodge style to my game?](https://forums.unrealengine.com/t/how-can-i-implement-max-payne-dodge-style-to-my-game/484497)

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**Author:** [@Kamil879o](https://forums.unrealengine.com/u/Kamil879o)\
**Replies:** 11\
**Last updated:** [March 19, 2025, 11:30am UTC](https://forums.unrealengine.com/t/how-can-i-implement-max-payne-dodge-style-to-my-game/484497 "2025-03-19T11:30:40Z")

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I’m a huge fan of the Max Payne series of games and I really like how bullet time works in this game. I’m still new to Unreal Engine, but would love to add a similar bullet time system to my project anyway. By bullet tim…

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## [How to create bullet tracer particle effect?](https://forums.unrealengine.com/t/how-to-create-bullet-tracer-particle-effect/302785)

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**Author:** [@anonymous\_user\_cccde76c](https://forums.unrealengine.com/u/anonymous_user_cccde76c)\
**Replies:** 7\
**Last updated:** [February 28, 2025, 7:55am UTC](https://forums.unrealengine.com/t/how-to-create-bullet-tracer-particle-effect/302785 "2025-02-28T07:55:45Z")

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I am trying to create a bullet tracer effect for my instant-fire weapons. I am assuming this should be done as a particle system, however I can’t seem to figure out how to do it. A similar effect can be seen here: How …

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## [Niagara, Bullets, and object-pools](https://forums.unrealengine.com/t/niagara-bullets-and-object-pools/2123497)

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**Author:** [@Frenetic](https://forums.unrealengine.com/u/Frenetic)\
**Replies:** 0\
**Last updated:** [November 14, 2024, 11:11pm UTC](https://forums.unrealengine.com/t/niagara-bullets-and-object-pools/2123497 "2024-11-14T23:11:21Z")

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Some basic questions around using Niagara to manage bullet-pools. I’m working on a tower-defense game where I will have a lot of projectiles of various types: beam-weapons, incendiaries, bullets, laser-pulses, etc. Pro…

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## [Too High Bullet Speed for Begin Overlap](https://forums.unrealengine.com/t/too-high-bullet-speed-for-begin-overlap/1294081)

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**Author:** [@Leo\_kill7](https://forums.unrealengine.com/u/Leo_kill7)\
**Replies:** 0\
**Last updated:** [September 13, 2023, 6:32pm UTC](https://forums.unrealengine.com/t/too-high-bullet-speed-for-begin-overlap/1294081 "2023-09-13T18:32:27Z")

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Hi, I want to spawn a projectile in my game with a velocity of 25000 but as long as the object i want to hit isnt big enough the projectile seems to teleport through it because of the high speed per frame. i have alread…

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## [How can i shoot bullet from a gun ?](https://forums.unrealengine.com/t/how-can-i-shoot-bullet-from-a-gun/735841)

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**Author:** [@Priboi\_802212](https://forums.unrealengine.com/u/Priboi_802212)\
**Replies:** 1\
**Last updated:** [December 26, 2022, 9:12pm UTC](https://forums.unrealengine.com/t/how-can-i-shoot-bullet-from-a-gun/735841 "2022-12-26T21:12:12Z")

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Hey i want to shoot bullets from a different actor which isn’t attached from my main player. i am using ALS V4 and I want to call fire function but I don’t know how to do that I am stuck here for 2 Days please help me i …

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## [Trying to shoot a bullet but it won't take in a Z rotation value](https://forums.unrealengine.com/t/trying-to-shoot-a-bullet-but-it-wont-take-in-a-z-rotation-value/487791)

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**Author:** [@natiplease](https://forums.unrealengine.com/u/natiplease)\
**Replies:** 5\
**Last updated:** [August 23, 2021, 6:46am UTC](https://forums.unrealengine.com/t/trying-to-shoot-a-bullet-but-it-wont-take-in-a-z-rotation-value/487791 "2021-08-23T06:46:57Z")

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I am trying to spawn in a bullet using the location/rotation of the Muzzle socket in the default FPS blueprint. (i’m not using the FPS blueprint itself, but i added the assets to a new blueprint) that seems to be functi…

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## [Bullet Tracer UE4 Problem](https://forums.unrealengine.com/t/bullet-tracer-ue4-problem/485712)

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**Author:** [@Alone\_Crow](https://forums.unrealengine.com/u/Alone_Crow)\
**Replies:** 2\
**Last updated:** [July 5, 2021, 7:08am UTC](https://forums.unrealengine.com/t/bullet-tracer-ue4-problem/485712 "2021-07-05T07:08:35Z")

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Hi. I want to make a trace of the shot, but ran into a problem. I don’t understand how to set the end for the particle. I used the tutorial from youtube, but it’s a little different. How do I apply this to the bullet, so…

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## [How can I change the foliage collision if a bullet projectile hits it but not the Character etc.?](https://forums.unrealengine.com/t/how-can-i-change-the-foliage-collision-if-a-bullet-projectile-hits-it-but-not-the-character-etc/484540)

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**Author:** [@Kurtish20](https://forums.unrealengine.com/u/Kurtish20)\
**Replies:** 0\
**Last updated:** [June 7, 2021, 2:31pm UTC](https://forums.unrealengine.com/t/how-can-i-change-the-foliage-collision-if-a-bullet-projectile-hits-it-but-not-the-character-etc/484540 "2021-06-07T14:31:48Z")

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The bullet should collide with the static mesh actor but the Character not. Basically I want to add a physical surface on the foliage wich reacts only to meshes like a bullet.

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## [Bullet Trail starting behind the gun](https://forums.unrealengine.com/t/bullet-trail-starting-behind-the-gun/481709)

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**Author:** [@D\_Artagnan69](https://forums.unrealengine.com/u/D_Artagnan69)\
**Replies:** 0\
**Last updated:** [April 10, 2021, 2:55pm UTC](https://forums.unrealengine.com/t/bullet-trail-starting-behind-the-gun/481709 "2021-04-10T14:55:12Z")

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Hey guys, I’m trying to make a bullet trail(like smoke or laser) for my gun. I’ve attached the ribbon particle system on a scene component on my bullet. The problem is that the trail is too long at the start and goes beh…

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## [How to get bullet drop with raycasts](https://forums.unrealengine.com/t/how-to-get-bullet-drop-with-raycasts/478041)

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**Author:** [@KielanT](https://forums.unrealengine.com/u/KielanT)\
**Replies:** 2\
**Last updated:** [February 2, 2021, 9:37am UTC](https://forums.unrealengine.com/t/how-to-get-bullet-drop-with-raycasts/478041 "2021-02-02T09:37:54Z")

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Hi, how would you achieve bullet drop with raycasts? Would you use multiple raycasts or use the start and end value to calculate the bullet drop or a completely different way? Thank you

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## [Destiny-like sniper bullet trails: how to?](https://forums.unrealengine.com/t/destiny-like-sniper-bullet-trails-how-to/366174)

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**Author:** [@anonymous\_user\_c9bfb81c](https://forums.unrealengine.com/u/anonymous_user_c9bfb81c)\
**Replies:** 2\
**Last updated:** [September 21, 2020, 5:14am UTC](https://forums.unrealengine.com/t/destiny-like-sniper-bullet-trails-how-to/366174 "2020-09-21T05:14:20Z")

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I’m trying to create a sniper rifle bullet trail that resembles the bullet trails seen commonly in Destiny: What I’m trying to figure out is how I can properly create a bullet trail that has a source point at the weap…

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## [Enemies Firing at Player Through Walls](https://forums.unrealengine.com/t/enemies-firing-at-player-through-walls/468565)

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**Author:** [@anonymous\_user\_0f6583e9](https://forums.unrealengine.com/u/anonymous_user_0f6583e9)\
**Replies:** 2\
**Last updated:** [July 23, 2020, 7:22pm UTC](https://forums.unrealengine.com/t/enemies-firing-at-player-through-walls/468565 "2020-07-23T19:22:05Z")

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I’m having an issue with enemies shooting at my player through the walls. The projectiles don’t go through the walls to injure the player, but they still ‘fire’ when the player enters the box collision through the wall. …

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## [Bullets not hitting manniquin, but hitting player](https://forums.unrealengine.com/t/bullets-not-hitting-manniquin-but-hitting-player/465371)

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**Author:** [@anonymous\_user\_f6688d0e1](https://forums.unrealengine.com/u/anonymous_user_f6688d0e1)\
**Replies:** 2\
**Last updated:** [May 18, 2020, 5:53pm UTC](https://forums.unrealengine.com/t/bullets-not-hitting-manniquin-but-hitting-player/465371 "2020-05-18T17:53:06Z")

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I have a bullet that is being fired at a character, and the bullet will bounce off the mannequin. However the event hit only triggers when the player walks into the bullet, but not when the bullet hits the other characte…

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## [What's the best way to make a bullet?](https://forums.unrealengine.com/t/whats-the-best-way-to-make-a-bullet/460739)

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**Author:** [@anonymous\_user\_c42c298e](https://forums.unrealengine.com/u/anonymous_user_c42c298e)\
**Replies:** 0\
**Last updated:** [January 19, 2020, 6:43pm UTC](https://forums.unrealengine.com/t/whats-the-best-way-to-make-a-bullet/460739 "2020-01-19T18:43:24Z")

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I make a game about space for android. There are some ways to implement bullet, 2D cross textures that always look at you like a brush in World of Tanks 3D real bullet particles (lasers) I only need it to be fast and …

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## [Decal streched](https://forums.unrealengine.com/t/decal-streched/457797)

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**Author:** [@anonymous\_user\_5a9c281f](https://forums.unrealengine.com/u/anonymous_user_5a9c281f)\
**Replies:** 2\
**Last updated:** [November 1, 2019, 12:05am UTC](https://forums.unrealengine.com/t/decal-streched/457797 "2019-11-01T00:05:17Z")

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Hi! Im using decals actors for make a bullet holes but sometimes the hole is stretched, anyone knows why?

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## [How to make bullet tray using line trace](https://forums.unrealengine.com/t/how-to-make-bullet-tray-using-line-trace/456540)

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**Author:** [@SirWhyYT](https://forums.unrealengine.com/u/SirWhyYT)\
**Replies:** 1\
**Last updated:** [October 7, 2019, 1:47am UTC](https://forums.unrealengine.com/t/how-to-make-bullet-tray-using-line-trace/456540 "2019-10-07T01:47:36Z")

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Instead of linetracing use a projectile (you can set speed and many other variables). For more advanced system like checking if a surface can be penetrated or not you can use linetrace (whenever projectile hits/collides …

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## [Bullet collison](https://forums.unrealengine.com/t/bullet-collison/450549)

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**Author:** [@Davidd432](https://forums.unrealengine.com/u/Davidd432)\
**Replies:** 7\
**Last updated:** [June 12, 2019, 8:05pm UTC](https://forums.unrealengine.com/t/bullet-collison/450549 "2019-06-12T20:05:37Z")

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Hi everyone. I was setting up a bullet when i noticed that it doesn’t hit other players but it goes through them without dealing any damage. How can I fix that? Here’s the images Imgur: The magic of the Internet Thank y…

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## [How to create bullet spread?](https://forums.unrealengine.com/t/how-to-create-bullet-spread/447063)

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**Author:** [@pabolo12345](https://forums.unrealengine.com/u/pabolo12345)\
**Replies:** 1\
**Last updated:** [April 11, 2019, 9:44pm UTC](https://forums.unrealengine.com/t/how-to-create-bullet-spread/447063 "2019-04-11T21:44:34Z")

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I am just starting out in ue4 and i have no idea how to create bullet spread. At the moment i am spawning the bullet actor with the transformation of the camera that i am looking through so that it is spawned right in th…

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## [Calculating the delay between shots](https://forums.unrealengine.com/t/calculating-the-delay-between-shots/442461)

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**Author:** [@spynorbays](https://forums.unrealengine.com/u/spynorbays)\
**Replies:** 2\
**Last updated:** [January 31, 2019, 7:32pm UTC](https://forums.unrealengine.com/t/calculating-the-delay-between-shots/442461 "2019-01-31T19:32:49Z")

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Hey, I wonder if it’s possible to make a weapon that shoots 80 bullets per second on a machine that gets 60 frames per second? Or will it break something

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## [How to eject shell casings out of a socket?](https://forums.unrealengine.com/t/how-to-eject-shell-casings-out-of-a-socket/429468)

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**Author:** [@anonymous\_user\_4b30829a](https://forums.unrealengine.com/u/anonymous_user_4b30829a)\
**Replies:** 3\
**Last updated:** [January 23, 2019, 6:34am UTC](https://forums.unrealengine.com/t/how-to-eject-shell-casings-out-of-a-socket/429468 "2019-01-23T06:34:10Z")

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Spent the whole day on this and cant find a solution,please guys help.I made this blueprint and it spaws the shellcasings on the weapon socket but when i try to add impulse to them,so they can rotate in a visualy realist…

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## [Wtf bullet direction ?](https://forums.unrealengine.com/t/wtf-bullet-direction/441631)

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**Author:** [@Galaaas](https://forums.unrealengine.com/u/Galaaas)\
**Replies:** 1\
**Last updated:** [January 19, 2019, 3:24pm UTC](https://forums.unrealengine.com/t/wtf-bullet-direction/441631 "2019-01-19T15:24:10Z")

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When I shoot, the bullet (run on server) always goes straight, parallel to the ground! If I aim up or down, she always goes straight … The Location and rotation is calculated with the Camera, and I tried with another in…

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## [Guys, is there a way of detecting these overlaping decals so i can delete them?](https://forums.unrealengine.com/t/guys-is-there-a-way-of-detecting-these-overlaping-decals-so-i-can-delete-them/441220)

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**Author:** [@anonymous\_user\_4b30829a](https://forums.unrealengine.com/u/anonymous_user_4b30829a)\
**Replies:** 2\
**Last updated:** [January 13, 2019, 3:33pm UTC](https://forums.unrealengine.com/t/guys-is-there-a-way-of-detecting-these-overlaping-decals-so-i-can-delete-them/441220 "2019-01-13T15:33:41Z")

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How would i do that?

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## [How to make my bullet go to my radical](https://forums.unrealengine.com/t/how-to-make-my-bullet-go-to-my-radical/438245)

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**Author:** [@Mr.Danna](https://forums.unrealengine.com/u/Mr.Danna)\
**Replies:** 0\
**Last updated:** [November 24, 2018, 8:57pm UTC](https://forums.unrealengine.com/t/how-to-make-my-bullet-go-to-my-radical/438245 "2018-11-24T20:57:34Z")

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So in my game, I have a gun that fires. There is only one problem. It does actually fire but the bullet doesn’t go to my radical, which is in the center of my screen. Can anyone send an example blueprint on how to achiev…

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## [Fake Gravity?](https://forums.unrealengine.com/t/fake-gravity/436085)

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**Author:** [@Logz\_123](https://forums.unrealengine.com/u/Logz_123)\
**Replies:** 4\
**Last updated:** [October 22, 2018, 5:40pm UTC](https://forums.unrealengine.com/t/fake-gravity/436085 "2018-10-22T17:40:16Z")

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Im making a shooter game in space and i want my bullets to go towards a planet instead of down I already set the gravity to 0 so the bullets don’t go down but i want my bullets to slowly go towards the planet. Thanks i…

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## [Projectile velocity relative to world](https://forums.unrealengine.com/t/projectile-velocity-relative-to-world/435173)

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**Author:** [@live4film](https://forums.unrealengine.com/u/live4film)\
**Replies:** 3\
**Last updated:** [October 7, 2018, 2:19pm UTC](https://forums.unrealengine.com/t/projectile-velocity-relative-to-world/435173 "2018-10-07T14:19:14Z")

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I have a projectile with tracers that generally work well when I am firing the gun from a stationary position. But my guns are attached to a large aircraft moving about 400 miles per hour +X. When I shoot the guns in th…

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## [Bullets won't damage player](https://forums.unrealengine.com/t/bullets-wont-damage-player/432407)

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**Author:** [@SoraJr](https://forums.unrealengine.com/u/SoraJr)\
**Replies:** 2\
**Last updated:** [August 31, 2018, 5:16am UTC](https://forums.unrealengine.com/t/bullets-wont-damage-player/432407 "2018-08-31T05:16:19Z")

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I’m making a simple shooting game, I just have to have the spawn system working and have the characters cause damage to others. One problem I am having is that when I fire the bullets at another character, I can see the …

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## [How to calculate bullet's fly trajectory?](https://forums.unrealengine.com/t/how-to-calculate-bullets-fly-trajectory/429163)

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**Author:** [@RenegadeCash436](https://forums.unrealengine.com/u/RenegadeCash436)\
**Replies:** 10\
**Last updated:** [August 26, 2018, 12:24pm UTC](https://forums.unrealengine.com/t/how-to-calculate-bullets-fly-trajectory/429163 "2018-08-26T12:24:26Z")

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I really would like to teach bot to fire at long distances. Do anybody know how to calculate or/and draw bullet’s trajectory (bullet has default physics).

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## [Generate hit events without stopping | Bullet penetration](https://forums.unrealengine.com/t/generate-hit-events-without-stopping-bullet-penetration/432287)

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**Author:** [@Takao\_1](https://forums.unrealengine.com/u/Takao_1)\
**Replies:** 11\
**Last updated:** [August 24, 2018, 6:09pm UTC](https://forums.unrealengine.com/t/generate-hit-events-without-stopping-bullet-penetration/432287 "2018-08-24T18:09:55Z")

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Is it possible to generate hit events with a moving object, without blocking / stopping the actor? I wan’t to make a bullet penetration system, so that bullets can move through walls, if the bullet’s penetration is high…

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