Custom NPC's do not animate

giagua65
Tue, 31 Mar 2026 00:51:46 +0000
Issues and Bug Reporting

Summary

Hello, so I have been trying to make an NPC for my custom UEFN map following this tutorial step by step: https://www.youtube.com/watch?v=o7RCs2csyL4&source_ve_path=NzY3NTg&embeds_referring_euri=https%3A%2F%2Fwww.bing.com%2F&embeds_referring_origin=https%3A%2F%2Fwww.bing.com

But no matter how much closely I follow it I am unable to get the same result as the Npc moves and has the correct model but does not animate.

Even when using an official Epic Games model (Like the Jawa model from the Star Wars Brand Island) the character is still stuck not animating

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Follow this tutorial: https://www.youtube.com/watch?v=o7RCs2csyL4&source_ve_path=NzY3NTg&embeds_referring_euri=https%3A%2F%2Fwww.bing.com%2F&embeds_referring_origin=https%3A%2F%2Fwww.bing.com

Aka: The basic steps to make a NPC custom character so:

2 IkRigs, One is the Fn Mannequinn the Other is the custom character

Generate for both of them the Retarget Chains then the Ik’s

1 Ik retargeter, put in the source the FN mannequin IkRig in the target the custom model Rig

Adjust till they are roughly in the same position

Place down a NPC spawner, create the definition

Cosmetic, custom character, then you create the blueprint where you import the skeletal mesh and finally you select your retargeter

Expected Result

The Character animates fully

Observed Result

The Character slides without animating (The weapons animate but the character is stays still in it’s default pose)

Platform(s)

PC and PS5 for playtesting

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