Bug: Reflection Capture Blending Broken in UE5 - Not using lumen

GreyDesigns
Sat, 12 Feb 2022 13:32:42 +0000
Feedback & Requests

Hi, I’ve found that box and spherical reflection capture probes do not work correctly in UE5.

You can place and generate them, but objects can only be affected by one of the probes, and there is no falloff or blending on objects in the radius of multiple.

So each placed probe will either fully affect an object, or not affect it at all.

And no soft transitions of smaller probes affecting objects within their radius.

Cheers!

6 posts - 3 participants