Converting brush to static mesh issue. Disappearing brush polygons

Fourteent_Doctor
Wed, 09 Oct 2019 19:58:24 +0000
Asset Creation

Hello.
I am using UE 4.21 for my project.
During production I noticed that at a certain amount of brushes, some of them are cutted off: some polygons just disappearing. Build All button didn’t help.
I tried to convert brushes to Static Meshes. When I press a button and enter a proper name, my brush teleport at 0;0;0 and no mesh was created.
Please help with those 2 issues.

4 posts - 3 participants