DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DRIVER_INTERNAL_ERROR Crash On Brush Editing

Lynx McGhee
Fri, 14 May 2021 01:07:40 +0000
Getting Started & Setup

Every time I place a brush in the world and edit it extensively UE will freeze and crash. It will allow me to edit it for some time, but will reach this point inevitably. I noticed it is accessing (D:) which is a few megabytes from full. I have no idea why it would want to access (D:) when it runs on my main drive (C:) and the Vault is on (E:)

Here is the Log:

Log file open, 05/07/21 09:53:24
LogInit: Display: Running engine for game: ShooterMan_R
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.605073
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin MovieRenderPipeline
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.25-CL-14469661
LogInit: Engine Version: 4.25.4-14469661+++UE4+Release-4.25
LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
LogInit: Net CL: 13144385
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, GPU: NVIDIA GeForce GTX 1060 6GB
LogInit: Compiled (64-bit): Oct 11 2020 08:10:49
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.25
LogInit: Command Line:  -EpicPortal -epicusername=DarkAngelZerØ -epicuserid=0d1c4a92a17b44a0b5bfd838b4bce386 -epiclocale=en
LogInit: Base Directory: C:/Games/UE_4.25/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 26
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.05.07-16.53.24:642][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:642][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.05.07-16.53.24:648][  0]LogInit: Selected Device Profile: [Windows]
[2021.05.07-16.53.24:648][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2021.05.07-16.53.24:648][  0]LogHAL: Display: Platform has ~ 16 GB [17119322112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.05.07-16.53.24:648][  0]LogInit: Going up to parent DeviceProfile []
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.05.07-16.53.24:649][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:650][  0]LogInit: Computer: DESKTOP-5JKT18B
[2021.05.07-16.53.24:650][  0]LogInit: User: TFO
[2021.05.07-16.53.24:650][  0]LogInit: CPU Page size=4096, Cores=6
[2021.05.07-16.53.24:650][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.05.07-16.53.24:650][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2021.05.07-16.53.24:650][  0]LogMemory: Platform Memory Stats for Windows
[2021.05.07-16.53.24:650][  0]LogMemory: Process Physical Memory: 115.59 MB used, 115.59 MB peak
[2021.05.07-16.53.24:650][  0]LogMemory: Process Virtual Memory: 97.50 MB used, 97.50 MB peak
[2021.05.07-16.53.24:650][  0]LogMemory: Physical Memory: 9104.98 MB used,  7221.27 MB free, 16326.26 MB total
[2021.05.07-16.53.24:650][  0]LogMemory: Virtual Memory: 5166.76 MB used,  134212560.00 MB free, 134217728.00 MB total
[2021.05.07-16.53.24:655][  0]LogWindows: WindowsPlatformFeatures enabled
[2021.05.07-16.53.24:788][  0]LogInit: Physics initialised using underlying interface: PhysX
[2021.05.07-16.53.24:789][  0]LogInit: Using OS detected language (en-US).
[2021.05.07-16.53.24:789][  0]LogInit: Using OS detected locale (en-US).
[2021.05.07-16.53.24:794][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2021.05.07-16.53.24:928][  0]LogInit: Setting process to per monitor DPI aware
[2021.05.07-16.53.24:962][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2021.05.07-16.53.24:962][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2021.05.07-16.53.25:100][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.05.07-16.53.25:100][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.05.07-16.53.25:100][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.05.07-16.53.25:100][  0]LogD3D11RHI: D3D11 adapters:
[2021.05.07-16.53.25:213][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
[2021.05.07-16.53.25:213][  0]LogD3D11RHI:       6052/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2021.05.07-16.53.25:215][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2021.05.07-16.53.25:215][  0]LogD3D11RHI:       0/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.05.07-16.53.25:215][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2021.05.07-16.53.25:219][  0]LogD3D11RHI: Creating new Direct3DDevice
[2021.05.07-16.53.25:219][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
[2021.05.07-16.53.25:219][  0]LogWindows: EnumDisplayDevices:
[2021.05.07-16.53.25:219][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
[2021.05.07-16.53.25:220][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
[2021.05.07-16.53.25:220][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
[2021.05.07-16.53.25:220][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
[2021.05.07-16.53.25:221][  0]LogWindows: DebugString: FoundDriverCount:4
[2021.05.07-16.53.25:221][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
[2021.05.07-16.53.25:221][  0]LogD3D11RHI:   Driver Version: 466.27 (internal:27.21.14.6627, unified:466.27)
[2021.05.07-16.53.25:221][  0]LogD3D11RHI:      Driver Date: 4-23-2021
[2021.05.07-16.53.25:221][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
[2021.05.07-16.53.25:289][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.05.07-16.53.25:289][  0]LogD3D11RHI: Async texture creation enabled
[2021.05.07-16.53.25:289][  0]LogD3D11RHI: Array index from any shader is supported
[2021.05.07-16.53.25:315][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2021.05.07-16.53.25:610][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2021.05.07-16.53.25:629][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2021.05.07-16.53.25:654][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2021.05.07-16.53.25:654][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2021.05.07-16.53.25:664][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2021.05.07-16.53.25:672][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2021.05.07-16.53.25:684][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2021.05.07-16.53.25:696][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2021.05.07-16.53.25:704][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2021.05.07-16.53.25:716][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2021.05.07-16.53.25:723][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2021.05.07-16.53.25:746][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2021.05.07-16.53.25:746][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2021.05.07-16.53.25:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2021.05.07-16.53.25:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2021.05.07-16.53.25:773][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2021.05.07-16.53.25:781][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2021.05.07-16.53.25:793][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2021.05.07-16.53.25:805][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2021.05.07-16.53.25:805][  0]LogTargetPlatformManager: Display: Building Assets For Windows
[2021.05.07-16.53.25:830][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.05.07-16.53.25:919][  0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Intermediate/Shaders/WorkingDirectory/13544/).
[2021.05.07-16.53.25:920][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/TFO/AppData/Local/Temp/UnrealShaderWorkingDir/C2D20C434EDCDDDCC4F68BA49A1E164F/'.
[2021.05.07-16.53.25:920][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2021.05.07-16.53.25:920][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2021.05.07-16.53.25:920][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.05.07-16.53.26:536][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: Loaded boot cache 0.04s 75MB C:/Users/TFO/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/TFO/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:581][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.05.07-16.53.26:581][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:589][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2021.05.07-16.53.26:589][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.05.07-16.53.26:589][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:590][  0]LogDerivedDataCache: Using Local data cache path C:/Users/TFO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2021.05.07-16.53.26:590][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.05.07-16.53.26:590][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:632][  0]LogSlate: Using FreeType 2.10.0
[2021.05.07-16.53.26:632][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.05.07-16.53.26:656][  0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2021.05.07-16.53.26:846][  0]LogInit: Selected Device Profile: [Windows]
[2021.05.07-16.53.26:958][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.05.07-16.53.26:958][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.05.07-16.53.26:958][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2021.05.07-16.53.26:958][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.05.07-16.53.26:958][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.05.07-16.53.26:975][  0]LogNetVersion: ShooterMan_R 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 280052317)
[2021.05.07-16.53.27:345][  0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (000002D98F31D3C0), frame # 0
[2021.05.07-16.53.27:345][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D98F253B00), frame # 0
[2021.05.07-16.53.27:346][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D98F2D8A00), frame # 0
[2021.05.07-16.53.27:371][  0]LogPackageLocalizationCache: Processed 19 localized package path(s) for 1 prioritized culture(s) in 0.020601 seconds
[2021.05.07-16.53.27:375][  0]LogUObjectArray: 15917 objects as part of root set at end of initial load.
[2021.05.07-16.53.27:375][  0]LogUObjectAllocator: 3965568 out of 0 bytes used by permanent object pool.
[2021.05.07-16.53.27:375][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.05.07-16.53.27:720][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.05.07-16.53.27:742][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.05.07-16.53.27:815][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:815][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:817][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:820][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:829][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.28:047][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.05.07-16.53.28:069][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.05.07-16.53.28:069][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.05.07-16.53.28:119][  0]LogOcInput: OculusInput pre-init called
[2021.05.07-16.53.28:134][  0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
[2021.05.07-16.53.28:134][  0]LogWindows: File 'OVRPlugin.dll' does not exist
[2021.05.07-16.53.28:196][  0]LogEngine: Initializing Engine...
[2021.05.07-16.53.28:197][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.05.07-16.53.28:197][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2021.05.07-16.53.28:198][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2021.05.07-16.53.28:290][  0]LogInit: Initializing FReadOnlyCVARCache
[2021.05.07-16.53.28:302][  0]LogAIModule: Creating AISystem for world Untitled
[2021.05.07-16.53.28:302][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D992CD3C00), frame # 0
[2021.05.07-16.53.28:302][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D992D12D40), frame # 0
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-16.53.28:314][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-16.53.28:315][  0]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-16.53.28:315][  0]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-16.53.28:333][  0]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-16.53.28:333][  0]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-16.53.28:333][  0]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 5: BackRight
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 7: SideRight
[2021.05.07-16.53.28:381][  0]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-16.53.28:384][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-16.53.28:386][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-16.53.28:386][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-16.53.28:387][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-16.53.28:388][  0]LogInit: FAudioDevice initialized.
[2021.05.07-16.53.28:388][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.05.07-16.53.28:603][  0]LogDerivedDataCache: Saved boot cache 0.22s 75MB C:/Users/TFO/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
[2021.05.07-16.53.28:603][  0]LogInit: Texture streaming: Enabled
[2021.05.07-16.53.28:628][  0]LogEngineSessionManager: EngineSessionManager initialized
[2021.05.07-16.53.28:628][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2021.05.07-16.53.28:637][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2021.05.07-16.53.28:651][  0]LogInit: Transaction tracking system initialized
[2021.05.07-16.53.28:679][  0]BlueprintLog: New page: Editor Load
[2021.05.07-16.53.28:782][  0]LocalizationService: Localization service is disabled
[2021.05.07-16.53.29:216][  0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2021.05.07-16.53.29:216][  0]LogCook: Display: Mobile HDR setting 1
[2021.05.07-16.53.29:338][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/' took 0.00s
[2021.05.07-16.53.29:540][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.29:540][  0]LogUnrealEdMisc: Loading editor; pre map load, took 7.606
[2021.05.07-16.53.29:541][  0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Games/UE_4.25/FeaturePacks/StarterContent.upack)
[2021.05.07-16.53.29:543][  0]LogPackFactory: Finished extracting 8 files (including 0 errors).
[2021.05.07-16.53.29:544][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Floor_400x400.uasset"
[2021.05.07-16.53.29:544][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Pillar_50x500.uasset"
[2021.05.07-16.53.29:545][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
[2021.05.07-16.53.29:545][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_400x200.uasset"
[2021.05.07-16.53.29:546][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_400x300.uasset"
[2021.05.07-16.53.29:546][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_400x400.uasset"
[2021.05.07-16.53.29:547][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_500x500.uasset"
[2021.05.07-16.53.29:547][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
[2021.05.07-16.53.29:547][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
[2021.05.07-16.53.29:548][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
[2021.05.07-16.53.29:548][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
[2021.05.07-16.53.29:549][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Collapse01.uasset"
[2021.05.07-16.53.29:549][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Collapse02.uasset"
[2021.05.07-16.53.29:550][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Collapse_Cue.uasset"
[2021.05.07-16.53.29:550][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Explosion01.uasset"
[2021.05.07-16.53.29:551][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Explosion02.uasset"
[2021.05.07-16.53.29:553][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Explosion_Cue.uasset"
[2021.05.07-16.53.29:554][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire01.uasset"
[2021.05.07-16.53.29:554][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire01_Cue.uasset"
[2021.05.07-16.53.29:555][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire_Sparks01.uasset"
[2021.05.07-16.53.29:555][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
[2021.05.07-16.53.29:556][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light01.uasset"
[2021.05.07-16.53.29:556][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light01_Cue.uasset"
[2021.05.07-16.53.29:557][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light02.uasset"
[2021.05.07-16.53.29:557][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light02_Cue.uasset"
[2021.05.07-16.53.29:558][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Smoke01.uasset"
[2021.05.07-16.53.29:558][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Smoke01_Cue.uasset"
[2021.05.07-16.53.29:559][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
[2021.05.07-16.53.29:560][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Birds01.uasset"
[2021.05.07-16.53.29:563][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Music01.uasset"
[2021.05.07-16.53.29:563][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
[2021.05.07-16.53.29:564][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Wind05.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Wind06.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Steam01.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Steam01_Cue.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
[2021.05.07-16.53.29:568][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
[2021.05.07-16.53.29:568][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
[2021.05.07-16.53.29:568][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
[2021.05.07-16.53.29:569][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
[2021.05.07-16.53.29:569][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
[2021.05.07-16.53.29:570][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
[2021.05.07-16.53.29:571][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
[2021.05.07-16.53.29:571][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
[2021.05.07-16.53.29:572][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
[2021.05.07-16.53.29:572][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
[2021.05.07-16.53.29:572][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
[2021.05.07-16.53.29:573][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
[2021.05.07-16.53.29:574][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
[2021.05.07-16.53.29:574][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
[2021.05.07-16.53.29:575][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
[2021.05.07-16.53.29:602][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
[2021.05.07-16.53.29:603][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Advanced_Lighting.umap"
[2021.05.07-16.53.29:604][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
[2021.05.07-16.53.29:605][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Minimal_Default.umap"
[2021.05.07-16.53.29:608][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
[2021.05.07-16.53.29:608][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/StarterMap.umap"
[2021.05.07-16.53.29:617][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
[2021.05.07-16.53.29:618][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_AssetPlatform.uasset"
[2021.05.07-16.53.29:618][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Basic_Floor.uasset"
[2021.05.07-16.53.29:619][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Basic_Wall.uasset"
[2021.05.07-16.53.29:619][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
[2021.05.07-16.53.29:620][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
[2021.05.07-16.53.29:620][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
[2021.05.07-16.53.29:621][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
[2021.05.07-16.53.29:621][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
[2021.05.07-16.53.29:621][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
[2021.05.07-16.53.29:622][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
[2021.05.07-16.53.29:622][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
[2021.05.07-16.53.29:623][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
[2021.05.07-16.53.29:623][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
[2021.05.07-16.53.29:623][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
[2021.05.07-16.53.29:624][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
[2021.05.07-16.53.29:624][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
[2021.05.07-16.53.29:625][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
[2021.05.07-16.53.29:626][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Glass.uasset"
[2021.05.07-16.53.29:627][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ground_Grass.uasset"
[2021.05.07-16.53.29:627][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
[2021.05.07-16.53.29:628][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ground_Moss.uasset"
[2021.05.07-16.53.29:628][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
[2021.05.07-16.53.29:628][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
[2021.05.07-16.53.29:629][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
[2021.05.07-16.53.29:629][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Copper.uasset"
[2021.05.07-16.53.29:629][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Gold.uasset"
[2021.05.07-16.53.29:630][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Rust.uasset"
[2021.05.07-16.53.29:631][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Steel.uasset"
[2021.05.07-16.53.29:631][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
[2021.05.07-16.53.29:631][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
[2021.05.07-16.53.29:632][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
[2021.05.07-16.53.29:632][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Slate.uasset"
[2021.05.07-16.53.29:633][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
[2021.05.07-16.53.29:633][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
[2021.05.07-16.53.29:634][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
[2021.05.07-16.53.29:634][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Panel.uasset"
[2021.05.07-16.53.29:635][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Water_Lake.uasset"
[2021.05.07-16.53.29:635][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Water_Ocean.uasset"
[2021.05.07-16.53.29:636][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
[2021.05.07-16.53.29:636][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
[2021.05.07-16.53.29:637][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Oak.uasset"
[2021.05.07-16.53.29:637][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Pine.uasset"
[2021.05.07-16.53.29:638][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
[2021.05.07-16.53.29:638][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
[2021.05.07-16.53.29:639][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Explosion.uasset"
[2021.05.07-16.53.29:639][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Fire.uasset"
[2021.05.07-16.53.29:640][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Smoke.uasset"
[2021.05.07-16.53.29:640][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Sparks.uasset"
[2021.05.07-16.53.29:641][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Steam_Lit.uasset"
[2021.05.07-16.53.29:642][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Burst.uasset"
[2021.05.07-16.53.29:642][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
[2021.05.07-16.53.29:643][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
[2021.05.07-16.53.29:643][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
[2021.05.07-16.53.29:643][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
[2021.05.07-16.53.29:644][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
[2021.05.07-16.53.29:645][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
[2021.05.07-16.53.29:645][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
[2021.05.07-16.53.29:646][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
[2021.05.07-16.53.29:646][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Spark.uasset"
[2021.05.07-16.53.29:647][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/MaterialSphere.uasset"
[2021.05.07-16.53.29:647][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Bush.uasset"
[2021.05.07-16.53.29:648][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Chair.uasset"
[2021.05.07-16.53.29:648][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_CornerFrame.uasset"
[2021.05.07-16.53.29:649][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Couch.uasset"
[2021.05.07-16.53.29:650][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Door.uasset"
[2021.05.07-16.53.29:651][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_DoorFrame.uasset"
[2021.05.07-16.53.29:651][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_GlassWindow.uasset"
[2021.05.07-16.53.29:652][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
[2021.05.07-16.53.29:652][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
[2021.05.07-16.53.29:654][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset"
[2021.05.07-16.53.29:655][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_PillarFrame.uasset"
[2021.05.07-16.53.29:656][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_PillarFrame300.uasset"
[2021.05.07-16.53.29:656][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Rock.uasset"
[2021.05.07-16.53.29:657][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Shelf.uasset"
[2021.05.07-16.53.29:657][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Stairs.uasset"
[2021.05.07-16.53.29:658][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Statue.uasset"
[2021.05.07-16.53.29:658][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_TableRound.uasset"
[2021.05.07-16.53.29:659][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_WindowFrame.uasset"
[2021.05.07-16.53.29:660][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Bush.uasset"
[2021.05.07-16.53.29:660][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Chair.uasset"
[2021.05.07-16.53.29:661][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Door.uasset"
[2021.05.07-16.53.29:661][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Frame.uasset"
[2021.05.07-16.53.29:661][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Lamp.uasset"
[2021.05.07-16.53.29:662][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset"
[2021.05.07-16.53.29:662][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset"
[2021.05.07-16.53.29:664][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Rock.uasset"
[2021.05.07-16.53.29:664][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Shelf.uasset"
[2021.05.07-16.53.29:665][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Statue.uasset"
[2021.05.07-16.53.29:665][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
[2021.05.07-16.53.29:665][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_TableRound.uasset"
[2021.05.07-16.53.29:666][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Cone.uasset"
[2021.05.07-16.53.29:667][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Cube.uasset"
[2021.05.07-16.53.29:667][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
[2021.05.07-16.53.29:667][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
[2021.05.07-16.53.29:668][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Pipe.uasset"
[2021.05.07-16.53.29:669][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
[2021.05.07-16.53.29:669][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
[2021.05.07-16.53.29:670][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Plane.uasset"
[2021.05.07-16.53.29:671][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
[2021.05.07-16.53.29:671][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Sphere.uasset"
[2021.05.07-16.53.29:672][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Torus.uasset"
[2021.05.07-16.53.29:673][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Trim.uasset"
[2021.05.07-16.53.29:673][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
[2021.05.07-16.53.29:673][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
[2021.05.07-16.53.29:674][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
[2021.05.07-16.53.29:674][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Tube.uasset"
[2021.05.07-16.53.29:675][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
[2021.05.07-16.53.29:675][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
[2021.05.07-16.53.29:676][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
[2021.05.07-16.53.29:679][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
[2021.05.07-16.53.29:682][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
[2021.05.07-16.53.29:686][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
[2021.05.07-16.53.29:689][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
[2021.05.07-16.53.29:693][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
[2021.05.07-16.53.29:696][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
[2021.05.07-16.53.29:701][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
[2021.05.07-16.53.29:704][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
[2021.05.07-16.53.29:710][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
[2021.05.07-16.53.29:715][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
[2021.05.07-16.53.29:718][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
[2021.05.07-16.53.29:733][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
[2021.05.07-16.53.29:737][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
[2021.05.07-16.53.29:737][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Burst_M.uasset"
[2021.05.07-16.53.29:738][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Bush_D.uasset"
[2021.05.07-16.53.29:738][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Bush_N.uasset"
[2021.05.07-16.53.29:739][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
[2021.05.07-16.53.29:739][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
[2021.05.07-16.53.29:741][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Chair_M.uasset"
[2021.05.07-16.53.29:742][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Chair_N.uasset"
[2021.05.07-16.53.29:742][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
[2021.05.07-16.53.29:747][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
[2021.05.07-16.53.29:748][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
[2021.05.07-16.53.29:753][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
[2021.05.07-16.53.29:754][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
[2021.05.07-16.53.29:756][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
[2021.05.07-16.53.29:759][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
[2021.05.07-16.53.29:761][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
[2021.05.07-16.53.29:765][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
[2021.05.07-16.53.29:770][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
[2021.05.07-16.53.29:773][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
[2021.05.07-16.53.29:776][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
[2021.05.07-16.53.29:781][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
[2021.05.07-16.53.29:784][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
[2021.05.07-16.53.29:787][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
[2021.05.07-16.53.29:789][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
[2021.05.07-16.53.29:792][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
[2021.05.07-16.53.29:793][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
[2021.05.07-16.53.29:794][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
[2021.05.07-16.53.29:794][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Door_M.uasset"
[2021.05.07-16.53.29:795][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Door_N.uasset"
[2021.05.07-16.53.29:795][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
[2021.05.07-16.53.29:797][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
[2021.05.07-16.53.29:798][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
[2021.05.07-16.53.29:798][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
[2021.05.07-16.53.29:799][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Frame_M.uasset"
[2021.05.07-16.53.29:800][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Frame_N.uasset"
[2021.05.07-16.53.29:800][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Gradinet_01.uasset"
[2021.05.07-16.53.29:805][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
[2021.05.07-16.53.29:810][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
[2021.05.07-16.53.29:814][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
[2021.05.07-16.53.29:817][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
[2021.05.07-16.53.29:823][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
[2021.05.07-16.53.29:826][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
[2021.05.07-16.53.29:827][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Lamp_M.uasset"
[2021.05.07-16.53.29:828][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Lamp_N.uasset"
[2021.05.07-16.53.29:833][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_MacroVariation.uasset"
[2021.05.07-16.53.29:837][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
[2021.05.07-16.53.29:841][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
[2021.05.07-16.53.29:845][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
[2021.05.07-16.53.29:846][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
[2021.05.07-16.53.29:850][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
[2021.05.07-16.53.29:853][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
[2021.05.07-16.53.29:855][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
[2021.05.07-16.53.29:857][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
[2021.05.07-16.53.29:861][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
[2021.05.07-16.53.29:862][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_RockMesh_M.uasset"
[2021.05.07-16.53.29:864][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_RockMesh_N.uasset"
[2021.05.07-16.53.29:868][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
[2021.05.07-16.53.29:872][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
[2021.05.07-16.53.29:874][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
[2021.05.07-16.53.29:878][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
[2021.05.07-16.53.29:881][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
[2021.05.07-16.53.29:886][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
[2021.05.07-16.53.29:891][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
[2021.05.07-16.53.29:894][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
[2021.05.07-16.53.29:894][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Shelf_M.uasset"
[2021.05.07-16.53.29:895][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Shelf_N.uasset"
[2021.05.07-16.53.29:897][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
[2021.05.07-16.53.29:898][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
[2021.05.07-16.53.29:898][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
[2021.05.07-16.53.29:899][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Spark_Core.uasset"
[2021.05.07-16.53.29:899][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Statue_M.uasset"
[2021.05.07-16.53.29:900][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Statue_N.uasset"
[2021.05.07-16.53.29:901][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_TableRound_M.uasset"
[2021.05.07-16.53.29:902][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_TableRound_N.uasset"
[2021.05.07-16.53.29:902][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
[2021.05.07-16.53.29:902][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
[2021.05.07-16.53.29:903][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
[2021.05.07-16.53.29:904][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
[2021.05.07-16.53.29:905][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
[2021.05.07-16.53.29:906][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
[2021.05.07-16.53.29:907][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Water_M.uasset"
[2021.05.07-16.53.29:908][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Water_N.uasset"
[2021.05.07-16.53.29:910][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
[2021.05.07-16.53.29:912][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
[2021.05.07-16.53.29:913][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
[2021.05.07-16.53.29:916][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
[2021.05.07-16.53.29:919][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
[2021.05.07-16.53.29:923][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
[2021.05.07-16.53.29:925][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
[2021.05.07-16.53.29:928][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
[2021.05.07-16.53.29:929][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
[2021.05.07-16.53.30:011][  0]LogRenderer: Reallocating scene render targets to support 256x256 Format 10 NumSamples 1 (Frame:1).
[2021.05.07-16.53.30:079][  0]LogSavePackage: Moving '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Floor_400x400CB1DDB59411029D29E0C6EAF62F5133B.tmp' to '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Floor_400x400.uasset'
[2021.05.07-16.53.30:083][  0]LogFeaturePack: Warning: Inserted 1 feature packs
[2021.05.07-16.53.30:084][  0]Cmd: MAP LOAD FILE="../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.05.07-16.53.30:084][  0]LightingResults: New page: Lighting Build
[2021.05.07-16.53.30:084][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.05.07-16.53.30:084][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-16.53.30:084][  0]MapCheck: New page: Map Check
[2021.05.07-16.53.30:084][  0]LightingResults: New page: Lighting Build
[2021.05.07-16.53.30:093][  0]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D992CD3C00), frame # 0
[2021.05.07-16.53.30:093][  0]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D992D12D40), frame # 0
[2021.05.07-16.53.30:094][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
[2021.05.07-16.53.30:635][  0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-16.53.30:635][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D982247E00), frame # 0
[2021.05.07-16.53.30:635][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D9822D9440), frame # 0
[2021.05.07-16.53.30:649][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2021.05.07-16.53.30:661][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
[2021.05.07-16.53.30:661][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.05.07-16.53.30:661][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.159ms to complete.
[2021.05.07-16.53.30:661][  0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.577
[2021.05.07-16.53.30:662][  0]LogUnrealEdMisc: Total Editor Startup Time, took 8.728
[2021.05.07-16.53.30:805][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:810][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:815][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:820][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:833][  0]LogCollectionManager: Loaded 0 collections in 0.000768 seconds
[2021.05.07-16.53.30:857][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Collections/' took 0.00s
[2021.05.07-16.53.30:857][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/Developers/TFO/Collections/' took 0.00s
[2021.05.07-16.53.30:857][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/Collections/' took 0.00s
[2021.05.07-16.53.30:857][  0]LogContentBrowser: Native class hierarchy populated in 0.0074 seconds. Added 3427 classes and 821 folders.
[2021.05.07-16.53.30:860][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2021.05.07-16.53.30:910][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.05.07-16.53.30:915][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2021.05.07-16.53.30:958][  0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2021.05.07-16.53.30:960][  0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2021.05.07-16.53.30:963][  0]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2021.05.07-16.53.30:996][  0]LogRenderer: Reallocating scene render targets to support 1208x664 Format 10 NumSamples 1 (Frame:1).
[2021.05.07-16.53.31:037][  0]LogSlate: Took 0.000181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.05.07-16.53.31:086][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.05.07-16.53.31:086][  0]LogLoad: (Engine Initialization) Total time: 9.15 seconds
[2021.05.07-16.53.31:086][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.05.07-16.53.31:101][  0]AssetCheck: New page: Asset Save: Floor_400x400
[2021.05.07-16.53.31:101][  0]LogContentValidation: Display: Validating StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
[2021.05.07-16.53.31:910][  0]LogAssetRegistry: Asset discovery search completed in 5.2547 seconds
[2021.05.07-16.53.31:913][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2021.05.07-16.53.40:161][  0]LogContentStreaming: Texture pool size now 1000 MB
[2021.05.07-16.53.44:110][449]LogTemp: Repeating last play command: Selected Viewport
[2021.05.07-16.53.44:117][449]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.05.07-16.53.44:117][449]PIE: New page: PIE session: FirstPersonExampleMap (May 7, 2021, 2:53:44 AM)
[2021.05.07-16.53.44:118][449]LogOnline: OSS: Creating online subsystem instance for: NULL
[2021.05.07-16.53.44:119][449]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2021.05.07-16.53.44:119][449]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-16.53.44:131][449]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012074s)
[2021.05.07-16.53.44:132][449]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-16.53.44:132][449]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D9CBBF7E00), frame # 449
[2021.05.07-16.53.44:132][449]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D9827D0540), frame # 449
[2021.05.07-16.53.44:133][449]LogPlayLevel: PIE: World Init took: (0.001474s)
[2021.05.07-16.53.44:133][449]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.013697s)
[2021.05.07-16.53.44:143][449]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-16.53.44:146][449]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-16.53.44:146][449]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-16.53.44:147][449]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 5: BackRight
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 7: SideRight
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-16.53.44:194][449]LogInit: FAudioDevice initialized.
[2021.05.07-16.53.44:198][449]LogLoad: Game class is 'FirstPersonGameMode_C'
[2021.05.07-16.53.44:201][449]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2021.05.07-09.53.44
[2021.05.07-16.53.44:201][449]LogWorld: Bringing up level for play took: 0.001360
[2021.05.07-16.53.44:201][449]LogOnline: OSS: Creating online subsystem instance for: :Context_2
[2021.05.07-16.53.44:204][449]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2021.05.07-16.53.44:204][449]PIE: Server logged in
[2021.05.07-16.53.44:205][449]PIE: Play in editor total start time 0.093 seconds.
[2021.05.07-16.53.51:919][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.51:919][363]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-16.53.51:919][363]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true
[2021.05.07-16.53.51:920][363]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-16.53.51:926][363]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.05.07-16.53.51:928][363]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-16.53.51:951][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.51:952][363]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D9827D0540), frame # 1363
[2021.05.07-16.53.51:952][363]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D9CBBF7E00), frame # 1363
[2021.05.07-16.53.51:952][363]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
[2021.05.07-16.53.51:991][365]LogPlayLevel: Display: Destroying online subsystem :Context_2
[2021.05.07-16.54.01:880][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (EditorCube17)
[2021.05.07-16.54.06:022][ 21]Cmd: DELETE
[2021.05.07-16.54.06:022][ 21]Cmd: ACTOR DELETE
[2021.05.07-16.54.06:031][ 21]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
[2021.05.07-16.54.06:032][ 21]LogEditorActor: Deleted 0 Actors (0.009 secs)
[2021.05.07-16.54.12:835][832]Cmd: DELETE
[2021.05.07-16.54.12:835][832]Cmd: ACTOR DELETE
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:840][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:848][832]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.54.12:849][832]LogEditorActor: Deleted 14 Actors (0.014 secs)
[2021.05.07-16.54.14:588][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BigWall2)
[2021.05.07-16.54.15:993][203]Cmd: DELETE
[2021.05.07-16.54.15:993][203]Cmd: ACTOR DELETE
[2021.05.07-16.54.15:994][203]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.16:003][203]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.54.16:004][203]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2021.05.07-16.54.17:007][319]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BigWall)
[2021.05.07-16.54.17:242][344]Cmd: DELETE
[2021.05.07-16.54.17:242][344]Cmd: ACTOR DELETE
[2021.05.07-16.54.17:243][344]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.17:252][344]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.54.17:253][344]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2021.05.07-16.54.22:618][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall4)
[2021.05.07-16.54.36:895][659]MapCheck: New page: Map Check
[2021.05.07-16.54.36:905][659]LightingResults: New page: Lighting Build - May 7, 2021, 2:54:36 AM
[2021.05.07-16.54.37:434][659]LogSwarmInterface: [OpenConnection] Registering TCP channel ...
[2021.05.07-16.54.39:405][659]LogSwarmInterface: [OpenConnection] Connecting to agent ...
[2021.05.07-16.54.39:636][659]LogSwarmInterface: [TryOpenConnection] Testing the Agent
[2021.05.07-16.54.42:758][659]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
[2021.05.07-16.54.42:758][659]LogSwarmInterface: [TryOpenConnection] Local Process ID is 13544
[2021.05.07-16.55.03:780][659]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
[2021.05.07-16.55.04:427][659]LogEditorBuildUtils: Build time 0:27
[2021.05.07-16.55.04:462][659]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
[2021.05.07-16.55.04:468][659]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
[2021.05.07-16.55.04:495][660]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2021.05.07-16.55.04:495][660]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.05.07-16.55.04:503][660]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer CubeMaterial, compiling.
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2021.05.07-16.55.04:522][660]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer CubeMaterial, compiling.
[2021.05.07-16.55.04:566][660]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2021.05.07-16.55.04:566][660]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
[2021.05.07-16.55.05:358][666]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
[2021.05.07-16.55.09:144][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2021.05.07-16.55.23:404][554]Job is a success!
[2021.05.07-16.55.23:472][555]LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.050s
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      Indirection Texture 16x16x16 = 0.0Mb
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      BrickData (all levels) 0.3Mb
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      Bricks at depth
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          0: 1.5% covering 100.0% of volume
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          1: 5.9% covering 6.2% of volume
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          2: 92.6% covering 1.5% of volume
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      Bricks in each level
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          FirstPersonExampleMap 			 68 bricks 	 100.0% (Persistent Level)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 2048X1024)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 2048X1024)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_3 (AutoDXT, 2048X1024)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_4 (AutoDXT, 64X32)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 64X64)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 64X64)
[2021.05.07-16.55.25:024][555]Lo (post truncated)

4 posts - 4 participants