Converting Box Brush Geometry to Static Mesh

Hellafaded4life
Sat, 21 Jan 2023 19:20:07 +0000
World Creation

I am converting my Box Brushes into Static Meshes for my walls and when I try to line them up they come out to be different heights. I am wondering if there is a simple way to calculate the geometry within the box brush editor, so that when it changes to a static mesh, the scale and measurements will make sense and line up.

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