Replication for moving actor

SvarogZ
Fri, 12 Oct 2018 04:55:38 +0000
Character & Animation

I have a dedicated server with two clients.

If one character has an impact with some actor, this actor is bouncing from the character to a new place.
However, another client observes another new location of the object.
It looks like each client calculates the bounce itself.

I want to have all the movements of an actor on the server with exact representation for all clients.
I played with replication setpoints, but it gives nothing.

Please help with setting for replication. Maybe something else is wrong.

9 posts - 3 participants