How to stop a high-velocity object from bouncing off?

turbotanaka
Wed, 18 Sep 2024 08:31:57 +0000
Blueprint

How stop bouncing when object move faster than a certain speed?
It’s rare for a bullet to bounce off soft ground, so i’m want to replicate that.
I tested an object flying at 800 to 5000 m/s hitting the ground, but all of bounced off at fast speed.
I tried setting Restitution to 0.0 in the both physical material but it had no effect.

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