# \#border

**URL:** https://forums.unrealengine.com/tag/border/6021.md

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## [UMG - Pixel perfect borders](https://forums.unrealengine.com/t/umg-pixel-perfect-borders/356742)

<div class="topic-metadata">

**Author:** [@erebel55](https://forums.unrealengine.com/u/erebel55)\
**Replies:** 7\
**Last updated:** [October 16, 2025, 3:12pm UTC](https://forums.unrealengine.com/t/umg-pixel-perfect-borders/356742 "2025-10-16T15:12:24Z")

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Is there anyway to do pixel perfect borders that are less than 3 pixels tall? I want to reproduce something like this in UMG. I have tried using the Border widget but it seems to render things at inconsistent heights…

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## [Textures have white borders around them](https://forums.unrealengine.com/t/textures-have-white-borders-around-them/327860)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_0d53d466](https://forums.unrealengine.com/u/anonymous_user_0d53d466)\
**Replies:** 12\
**Last updated:** [September 30, 2025, 2:28am UTC](https://forums.unrealengine.com/t/textures-have-white-borders-around-them/327860 "2025-09-30T02:28:03Z")

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When I add my texture and add my the opacity mask my texture this thin white line appears around my texture. I was wondering if there was a way to lessen its appearance or completely get rid of it.

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## [How to make a material mask with gradient borders?](https://forums.unrealengine.com/t/how-to-make-a-material-mask-with-gradient-borders/479063)

<div class="topic-metadata">

**Author:** [@fael097](https://forums.unrealengine.com/u/fael097)\
**Replies:** 3\
**Last updated:** [March 15, 2024, 9:36am UTC](https://forums.unrealengine.com/t/how-to-make-a-material-mask-with-gradient-borders/479063 "2024-03-15T09:36:49Z")

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Hi, I’m trying to make a simple mask that has gradient transitions near the borders, which I can use it as an opacity map and apply it to a plane object, so it fades out near the edges and blends in with whatever’s behin…

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## [\[Help\] I cant hide the title bar in VR preview](https://forums.unrealengine.com/t/help-i-cant-hide-the-title-bar-in-vr-preview/1621222)

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**Author:** [@JemJem](https://forums.unrealengine.com/u/JemJem)\
**Replies:** 0\
**Last updated:** [January 17, 2024, 11:21am UTC](https://forums.unrealengine.com/t/help-i-cant-hide-the-title-bar-in-vr-preview/1621222 "2024-01-17T11:21:50Z")

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I have a school exhibition starting tomorrow and the projector I am using is a different size from the viewport resolution of the game I am making. I am trying to make a completely black border around my screen. I manage…

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## [How to propagate click events in UMG Border?](https://forums.unrealengine.com/t/how-to-propagate-click-events-in-umg-border/433272)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_be4a1715](https://forums.unrealengine.com/u/anonymous_user_be4a1715)\
**Replies:** 1\
**Last updated:** [July 27, 2023, 9:56am UTC](https://forums.unrealengine.com/t/how-to-propagate-click-events-in-umg-border/433272 "2023-07-27T09:56:03Z")

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I have a border on the right side of the screen, with images in it. I am trying to do the following: If the mouse clicks anywhere within the border, don’t move the unit. If the click was on an image, execute some logi…

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## [Odd shader light issue around border of screen](https://forums.unrealengine.com/t/odd-shader-light-issue-around-border-of-screen/366856)

<div class="topic-metadata">

**Author:** [@Shirk](https://forums.unrealengine.com/u/Shirk)\
**Replies:** 2\
**Last updated:** [March 22, 2023, 1:57am UTC](https://forums.unrealengine.com/t/odd-shader-light-issue-around-border-of-screen/366856 "2023-03-22T01:57:28Z")

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Im not really sure what is causing this bug as it seems to happen at random on Epic settings.

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## [UMG: how to disable scaling borders of texture](https://forums.unrealengine.com/t/umg-how-to-disable-scaling-borders-of-texture/428636)

<div class="topic-metadata">

**Author:** [@BarsikThe3rdCat](https://forums.unrealengine.com/u/BarsikThe3rdCat)\
**Replies:** 3\
**Last updated:** [November 3, 2022, 9:13pm UTC](https://forums.unrealengine.com/t/umg-how-to-disable-scaling-borders-of-texture/428636 "2022-11-03T21:13:14Z")

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Hello! I came here from Unity and i can’t understand some things. One of those things is borders. In Unity you can select borders in Sprite Editor and everything behind borders won’t scale and we can get ideal addapted f…

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## [\[BUG\] UMG MouseButtonUp event only triggers on double click](https://forums.unrealengine.com/t/bug-umg-mousebuttonup-event-only-triggers-on-double-click/411160)

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**Author:** [@birdfreeyahoo](https://forums.unrealengine.com/u/birdfreeyahoo)\
**Replies:** 6\
**Last updated:** [March 16, 2022, 6:59am UTC](https://forums.unrealengine.com/t/bug-umg-mousebuttonup-event-only-triggers-on-double-click/411160 "2022-03-16T06:59:17Z")

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I discovered the following bug while working with UMG in 4.18.1: You can reproduce it by following these steps: Create a new Blank Project without Starter Content Create Custom Game Mode and Pawn Blueprints. In World S…

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## [How to fix red and blue distorted borders around objects?](https://forums.unrealengine.com/t/how-to-fix-red-and-blue-distorted-borders-around-objects/486187)

<div class="topic-metadata">

**Author:** [@ForgeCreativ](https://forums.unrealengine.com/u/ForgeCreativ)\
**Replies:** 1\
**Last updated:** [July 14, 2021, 1:06pm UTC](https://forums.unrealengine.com/t/how-to-fix-red-and-blue-distorted-borders-around-objects/486187 "2021-07-14T13:06:54Z")

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Hi! I have a problem with my project. Every object and surface that is far away from me or far to the side of the center of my screen has a weird red and blue border around them as if it was a lousy 3D movie effect from …

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## [How to make irregular region borders in open world game?](https://forums.unrealengine.com/t/how-to-make-irregular-region-borders-in-open-world-game/484751)

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**Author:** [@TedAgriogianis](https://forums.unrealengine.com/u/TedAgriogianis)\
**Replies:** 3\
**Last updated:** [June 11, 2021, 10:58pm UTC](https://forums.unrealengine.com/t/how-to-make-irregular-region-borders-in-open-world-game/484751 "2021-06-11T22:58:18Z")

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I’m making a very large open world game. (It’s a life sized version of the island of Crete). One of the main things I want is for each region to be clearly and realistically represented. How can I detect what region the…

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## [\[BUG\]Umg Button draw as border](https://forums.unrealengine.com/t/bug-umg-button-draw-as-border/322297)

<div class="topic-metadata">

**Author:** [@OpticalShadows](https://forums.unrealengine.com/u/OpticalShadows)\
**Replies:** 9\
**Last updated:** [March 6, 2021, 11:21pm UTC](https://forums.unrealengine.com/t/bug-umg-button-draw-as-border/322297 "2021-03-06T23:21:06Z")

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There seems to be some weird behavior when using DrawAs: Border with a UMG button as seen below. This is of course without a custom image set on the button.

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## [UE4 Offset space to center ???](https://forums.unrealengine.com/t/ue4-offset-space-to-center/476489)

<div class="topic-metadata">

**Author:** [@Mateusz88](https://forums.unrealengine.com/u/Mateusz88)\
**Replies:** 5\
**Last updated:** [December 28, 2020, 4:29pm UTC](https://forums.unrealengine.com/t/ue4-offset-space-to-center/476489 "2020-12-28T16:29:27Z")

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Hi, How I can offset space to center of it. Any Ideas ???

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## [How do I get rid of this...?](https://forums.unrealengine.com/t/how-do-i-get-rid-of-this/476198)

<div class="topic-metadata">

**Author:** [@DustyShinigami](https://forums.unrealengine.com/u/DustyShinigami)\
**Replies:** 0\
**Last updated:** [December 20, 2020, 11:41pm UTC](https://forums.unrealengine.com/t/how-do-i-get-rid-of-this/476198 "2020-12-20T23:41:08Z")

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Obviously you get black borders if your camera is set to Constrain Aspect Ratio, however, when I untick it and try to move the camera around to get my object into position, I sometimes get a random black border at the to…

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## [Border Array](https://forums.unrealengine.com/t/border-array/475954)

<div class="topic-metadata">

**Author:** [@Mateusz88](https://forums.unrealengine.com/u/Mateusz88)\
**Replies:** 3\
**Last updated:** [December 15, 2020, 4:50pm UTC](https://forums.unrealengine.com/t/border-array/475954 "2020-12-15T16:50:05Z")

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Hi, anyone have an idea how to set border array ??? Blue numbers should be instead white one … Thank You

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## [Get outline of mask](https://forums.unrealengine.com/t/get-outline-of-mask/473546)

<div class="topic-metadata">

**Author:** [@JakBB](https://forums.unrealengine.com/u/JakBB)\
**Replies:** 5\
**Last updated:** [November 1, 2020, 4:55pm UTC](https://forums.unrealengine.com/t/get-outline-of-mask/473546 "2020-11-01T16:55:06Z")

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Hello I was wondering if there is any way to get the outline of a computed mask in a material (in my case a slope mask). I tried the ComputeFilterWidth node but the results are very noisy. If there was a way to blur th…

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## [Can you make translucent border/images non clickable?](https://forums.unrealengine.com/t/can-you-make-translucent-border-images-non-clickable/464653)

<div class="topic-metadata">

**Author:** [@unit23](https://forums.unrealengine.com/u/unit23)\
**Replies:** 3\
**Last updated:** [May 4, 2020, 7:30pm UTC](https://forums.unrealengine.com/t/can-you-make-translucent-border-images-non-clickable/464653 "2020-05-04T19:30:38Z")

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My border image is overlapping with the panel below, also preventing mouse clicks.

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## [Draw Border around Plane or Box](https://forums.unrealengine.com/t/draw-border-around-plane-or-box/341963)

<div class="topic-metadata">

**Author:** [@Taurian](https://forums.unrealengine.com/u/Taurian)\
**Replies:** 4\
**Last updated:** [December 28, 2019, 7:24pm UTC](https://forums.unrealengine.com/t/draw-border-around-plane-or-box/341963 "2019-12-28T19:24:00Z")

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Is there a simple way to draw a black border around a box or plane actor?

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## [How do i create texture with border in material ?](https://forums.unrealengine.com/t/how-do-i-create-texture-with-border-in-material/452802)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_0c35de84](https://forums.unrealengine.com/u/anonymous_user_0c35de84)\
**Replies:** 2\
**Last updated:** [July 25, 2019, 11:54am UTC](https://forums.unrealengine.com/t/how-do-i-create-texture-with-border-in-material/452802 "2019-07-25T11:54:58Z")

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I would like to create the texture with border in the material as shown below. I also want to change the border color and thickness with the parameter. I tried with lerp but it’s hiding some part of the texture.

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## [UMG Button border (9-slice) scaling problem](https://forums.unrealengine.com/t/umg-button-border-9-slice-scaling-problem/444908)

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**Author:** [@Elggetto](https://forums.unrealengine.com/u/Elggetto)\
**Replies:** 2\
**Last updated:** [March 11, 2019, 4:24pm UTC](https://forums.unrealengine.com/t/umg-button-border-9-slice-scaling-problem/444908 "2019-03-11T16:24:12Z")

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Hello, I finally benn able to have some kind of basic border that works. However, I would like the image border to not scale. Here is an example: Is there a way to keep the same ratio?

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## [4.21.1 paper flipbook image makes white line (imported from texture packer)](https://forums.unrealengine.com/t/4-21-1-paper-flipbook-image-makes-white-line-imported-from-texture-packer/439826)

<div class="topic-metadata">

**Author:** [@titoro](https://forums.unrealengine.com/u/titoro)\
**Replies:** 0\
**Last updated:** [December 20, 2018, 5:06am UTC](https://forums.unrealengine.com/t/4-21-1-paper-flipbook-image-makes-white-line-imported-from-texture-packer/439826 "2018-12-20T05:06:15Z")

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4.21.1 paper flipbook image makes white border lines. 4.20.3 works fine. (image’s border is same color each images.) 4.21.1 makes white border. Is it a bug? My project is not a retro game. So I can’t use the texture…

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## [How to make a circular border?](https://forums.unrealengine.com/t/how-to-make-a-circular-border/436316)

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**Author:** [@Neikarus](https://forums.unrealengine.com/u/Neikarus)\
**Replies:** 2\
**Last updated:** [October 28, 2018, 11:34am UTC](https://forums.unrealengine.com/t/how-to-make-a-circular-border/436316 "2018-10-28T11:34:08Z")

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You’re probably talking about a combination of Sphere Mask and Fresnel effect.

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## [GUI Material with smooth outliner/border effect](https://forums.unrealengine.com/t/gui-material-with-smooth-outliner-border-effect/435827)

<div class="topic-metadata">

**Author:** [@MaxPower42](https://forums.unrealengine.com/u/MaxPower42)\
**Replies:** 4\
**Last updated:** [October 17, 2018, 4:34pm UTC](https://forums.unrealengine.com/t/gui-material-with-smooth-outliner-border-effect/435827 "2018-10-17T16:34:09Z")

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9 slice does the same, are you specifically after a pure material solution?

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## [How to set Border,HorizontalBox etc. size in BP](https://forums.unrealengine.com/t/how-to-set-border-horizontalbox-etc-size-in-bp/431398)

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**Author:** [@bogdanspbm](https://forums.unrealengine.com/u/bogdanspbm)\
**Replies:** 0\
**Last updated:** [August 10, 2018, 8:33pm UTC](https://forums.unrealengine.com/t/how-to-set-border-horizontalbox-etc-size-in-bp/431398 "2018-08-10T20:33:48Z")

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I need to set box size in bp.I used set desired size on border and set width,height on sizebox but it doesn’t work. Box always has his default size. I am calling these functions on event widget constructed.

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## [\[UMG 4.7.1\] Draw as box &/or Border](https://forums.unrealengine.com/t/umg-4-7-1-draw-as-box-or-border/308531)

<div class="topic-metadata">

**Author:** [@OpticalShadows](https://forums.unrealengine.com/u/OpticalShadows)\
**Replies:** 4\
**Last updated:** [April 15, 2018, 10:13am UTC](https://forums.unrealengine.com/t/umg-4-7-1-draw-as-box-or-border/308531 "2018-04-15T10:13:36Z")

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I’m not sure if I’m creating my images incorrectly but it seems as if drawing as box or as a border is not creating the expected results. Below is the image I am using 512px^2: Its not actually a .jpg in game for some r…

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## [Draw borders around Play Area but not in UMG](https://forums.unrealengine.com/t/draw-borders-around-play-area-but-not-in-umg/422618)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_9a21d0d5](https://forums.unrealengine.com/u/anonymous_user_9a21d0d5)\
**Replies:** 0\
**Last updated:** [April 14, 2018, 12:56pm UTC](https://forums.unrealengine.com/t/draw-borders-around-play-area-but-not-in-umg/422618 "2018-04-14T12:56:22Z")

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I know of (and have used) some methods in the past to draw a physical border around the edge of the screen…but I have what I have to confess would have been a slightly embarrassing question to ask over a year ago, but th…

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## [How could I create a circular bordering around a rotating minimap, so that the map is only seen inside the border, and outside of the border is transparent.](https://forums.unrealengine.com/t/how-could-i-create-a-circular-bordering-around-a-rotating-minimap-so-that-the-map-is-only-seen-inside-the-border-and-outside-of-the-border-is-transparent/293455)

<div class="topic-metadata">

**Author:** [@jechli\_1](https://forums.unrealengine.com/u/jechli_1)\
**Replies:** 6\
**Last updated:** [March 28, 2018, 8:05pm UTC](https://forums.unrealengine.com/t/how-could-i-create-a-circular-bordering-around-a-rotating-minimap-so-that-the-map-is-only-seen-inside-the-border-and-outside-of-the-border-is-transparent/293455 "2018-03-28T20:05:42Z")

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Right now I have a minimap that I’ve drawn on the HUD with DrawTexture, which displays it as a square given the width-height dimensions. It also rotates, so it looks like spinning square depending on the player’s movemen…

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## [4.5 UMG how to create border with graphics?](https://forums.unrealengine.com/t/4-5-umg-how-to-create-border-with-graphics/296106)

<div class="topic-metadata">

**Author:** [@intoxicat3](https://forums.unrealengine.com/u/intoxicat3)\
**Replies:** 2\
**Last updated:** [March 20, 2018, 2:11pm UTC](https://forums.unrealengine.com/t/4-5-umg-how-to-create-border-with-graphics/296106 "2018-03-20T14:11:12Z")

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I’m trying to create border simple as this: http://www.pdsa.com/Images/WPFNoBorder.jpg using Border in UMG…but really it doesn’t say how your texture should be prepared to work with Border. Anyone can help out?

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## [Decal has white border artifact on metals](https://forums.unrealengine.com/t/decal-has-white-border-artifact-on-metals/400500)

<div class="topic-metadata">

**Author:** [@LostScout](https://forums.unrealengine.com/u/LostScout)\
**Replies:** 2\
**Last updated:** [August 9, 2017, 11:37am UTC](https://forums.unrealengine.com/t/decal-has-white-border-artifact-on-metals/400500 "2017-08-09T11:37:10Z")

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Metalness doesn’t respond well to transitions between metal and nonmetal surfaces, it’s just an artifact of the metal/rough PBR workflow. Nothing you can do about it without modifying engine shaders. Just try to have…

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## [\[UMG\] Outline Settings and Parent Borders](https://forums.unrealengine.com/t/umg-outline-settings-and-parent-borders/385674)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_854fcd0b](https://forums.unrealengine.com/u/anonymous_user_854fcd0b)\
**Replies:** 1\
**Last updated:** [February 21, 2017, 6:29pm UTC](https://forums.unrealengine.com/t/umg-outline-settings-and-parent-borders/385674 "2017-02-21T18:29:51Z")

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Widget Blueprint → Add a Border with a Textblock in it. Textblock → Font → Outline Settings → \[Outline Size = 1\] & \[Outline Color = White\] Now from your Border change the Content Color and Opacity. The outline isn’t t…

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## [\[SLATE\] SExpandableArea Image, Hover, etc.](https://forums.unrealengine.com/t/slate-sexpandablearea-image-hover-etc/381853)

<div class="topic-metadata">

**Author:** [@eXi](https://forums.unrealengine.com/u/eXi)\
**Replies:** 1\
**Last updated:** [January 14, 2017, 5:22pm UTC](https://forums.unrealengine.com/t/slate-sexpandablearea-image-hover-etc/381853 "2017-01-14T17:22:18Z")

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Hey there, I’m currently trying to create an Editor Plugin and it took me a few hours already just searching the Engine. My problem is the following: I want something like the “World” Category Area to expand and colla…

[Next page](https://forums.unrealengine.com/tag/border/6021.md?match_all_tags=true&page=1&tags%5B%5D=border)
