Cutting trees

KKJMJ9
Mon, 19 May 2025 19:58:42 +0000
Blueprint

Hi, does anyone know a way to cut down a tree so that the axe makes a hole (axe mark) in the tree trunk like a boolean, and when it is completely cut down it falls. My idea was to use a dynamic mesh component and geometry scripning and use apply mesh boolean to cut the tree, but when the tree is cut it just floats in the air and I haven’t found a way to turn on physics for dynamic mesh.

I know many people are using materials or chaos physics but that isnt that look i want. I want so that axe makes that hole so its more realistics.

Does anyone have any ideas thanks

by hole i mean this cut in tree that the axe make:

44 posts - 6 participants