Is there a way to block lightmass in select areas?

GlacierFox
Sun, 14 May 2017 03:21:58 +0000
Rendering

Hi there.

Is there a way to block lightmass from affecting certain parts of my level? I’m building a side-scrolling game with indoor and outdoor transitions. The buildings are open on one side as per the art style so, of course, light shines in areas that should actually be dark. Is there some sort of blocking plane I can use to stop lightmass inside those select areas?

Thanks for any help.

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