Blend Multi, how?

LittleAnu
Sat, 26 Jun 2021 05:10:09 +0000
Character & Animation

Cannot find any information on it anywhere but I was assuming it was similar to regular Blend but with the ability to add more pins. I have no idea what goes in the Desired Alphas pins. I would expect Desired Alphas pins to be somewhere to input just that, the desired alphas that would give the most weight to that specific animation, followed by a separate input pin which would actually drive the node to choose between the paths but it has no such thing. Very confusing.

I’m trying to make a variable height aiming system by using Blend Multi to bridge these 3 blendspaces to achieve pseudo-higher dimension blendspace. This instance is just standing and could be achieved by Aim Offset but other states are more complicated and I would like to get this node working if anyone knows how. So far its only power seems to be lagging/crashing the entire editor.

So if anyone out there in the whole world knows how to use Blend Multi please let me know, thank you.

5 posts - 3 participants