Weird frames when playing anim montages

woodencase01
Mon, 30 Nov 2020 12:10:27 +0000
Character & Animation

I’m working on getting a transition when switching weapons on a FPS game.
I’m playing the following animations: hide arm → Spawn gun → show arms
There is always 1 frame at the end of an animation where the gun can be seen at the wrong location.
do you have any idea how I can solve this?

Here is a video of my current problem.

Here is the Blueprint section:

blueprintue.com

UE4 FPS weapon swap posted by anonymous | blueprintUE | PasteBin For Unreal...

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10 posts - 5 participants