UE5.0 Motion Warping not translating

Egalestrenge
Thu, 21 Apr 2022 21:36:15 +0000
Character & Animation

Hello guys,

I’m trying to use the new Motion Warping component included in UE5.0. As you may have noticed, in this release the “simple warp” is not aviable, and you can only use Skew Warp if you want to translate and rotate the character towards a Target Warp point.

The thing is that using Skew Warp the only effect I get is the rotation, but the character does not translate whatsoever (no matter the value of the translation vector I set, the character stays in his current position and it only rotates).

Did you guys tested this functionality in UE5.0? Did it work for you? I really need this feature in my game, but maybe the tool is still not working properly (or I’m doing something wrong). I seriously don’t know anymore

Thank you in advance!

6 posts - 4 participants