Failing to transition jump animations?

Paranoyd_J0
Thu, 30 Apr 2020 05:05:53 +0000
UI

I am testing a few things out since I’m starting to learn the engine. I have a button on a pop up widget, when pressed causes the character to jump and play the the jump_start animation. But after the character jumps into the air while playing the jump_start animation, it does not transition into jump_loop then jump_end, and rather just lands back frozen in the last frame of the jump_start animation. All the state machines and everything is set and I don’t understand why its not completing the jump animation fully as intended. How can I fix this? Thanks

9 posts - 6 participants