I am trying to import blend shapes to a model and the blend shapes are just scaling the model in unreal

Emerek
Wed, 30 Oct 2019 16:10:21 +0000
Character & Animation

I have been working on just importing a mesh with blend shapes on it to make it work in unreal but every time I adjust the slider in unreal all it does is scale the mesh up and down. Do I need to have bones in the mesh to make is work or is my version of unreal just buggy?

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