Smooth blending between ragdoll and animation

hansshinedu
Mon, 03 Feb 2020 20:23:04 +0000
Blueprint

I’m trying to blend the death animation with ragdoll.
I play the montage first and trigger the ragdoll using the blend out time.
The problem is, the mesh “jitters” for fraction of seconds, when the ragdoll is triggers.

I can’t find the source of this problem

4 posts - 1 participant