Behavior Tree ignores Blackboard values

Anilarion
Sun, 26 Feb 2023 19:13:37 +0000
AI

I have some problem with behavior tree. It just not works. For test i did empty tree with 1 selector and 1 bool

As you can see, i have 2 options for selector:
if (TestBoolKey == true) run first branch
if (TestBoolKey == false) run second branch

But insane logic of Behavior Tree make both condition are false and lock them.
What shoud i do to fix it. And what did i do wrong?

I will be glad to any advice.
Thank you.

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