Player object not being set in Behavior Tree

Zapking9224
Fri, 30 Dec 2022 05:52:39 +0000
AI

Hi,
So I have three instances of goblins running around that run either from or to the player depending on some conditions. I have a rotate-to-face bb entry in their behavior tree and for two of the goblins, it works from what I’ve seen 100% of the time, and maybe 10% of the time for the 3rd goblin. They’re all running the same tree, just different instances of it so I’m confused why it doesn’t work for goblin #3.

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