Script for a Widget Button

Kiviviki
Tue, 05 Jun 2018 18:30:50 +0000
UI

Is it possible to bind a “shooting” script on a button for an example. There must be a way to use script from character blueprint on a button or do I have to make the button in some different way.

I tried custom events, but the won’t work correctly on buttons, because i can’t fill all the “shooting” script on a custom event.

I’m trying to transfer my game from Windows to android and I’m not going to use joysticks, cause they are terrible to use on android.

Please help!

6 posts - 1 participant