MAYA: Constraint or Bind? Which one should I use?

anonymous_user_562e11d8
Fri, 28 Jul 2017 19:26:00 +0000
Character & Animation

I’ve made a gun model wit ha skeletal rig - no hands, just the gun model. I wanted to animate the run cycle and since the gun is a rigid model as opposed to skin, instead of binding, I used Constraint. When importing the model I get

Warning Could not find the bind pose. It will use time 0 as bind pose.

Does parenting the objects to bones work with unreal engine or can you only “bind” the mesh?

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