[4.3 Preview] Build failed

anonymous_user_e281dc471
Fri, 11 Jul 2014 10:28:23 +0000
Platform & Builds

When I try build my game in 4.3 Preview I see below error:

MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationTool: No files found to deploy for C:\Unreal Engine\4.3\Engine\Binaries\Win64 with wildcard UE4Game-Win64-Shipping.exe and exclusions
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace:    w DeploymentContext.StageFiles(StagedFileType FileType, Strin
MainFrameActions: Packaging (Windows (64-bit)): g InPath, String Wildcard, Boolean bRecursive, String[] ExcludeWildcard, String NewPath, Boolean bAllowNone, Boolean bRemap, String NewName) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\DeploymentContext.cs:wiersz 286
MainFrameActions: Packaging (Windows (64-bit)):    w BaseWinPlatform.StageExecutable(String Ext, DeploymentContext SC, String InPath, String Wildcard, Boolean bRecursive, String[] ExcludeWildcard, String NewPath, Boolean bAllowNone, StagedFileType InStageFileType, String NewName) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:wiersz 20
MainFrameActions: Packaging (Windows (64-bit)):    w BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:wiersz 128
MainFrameActions: Packaging (Windows (64-bit)):    w Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:wiersz 156
MainFrameActions: Packaging (Windows (64-bit)):    w Project.CopyBuildToStagingDirectory(ProjectParams Params) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:wiersz 699
MainFrameActions: Packaging (Windows (64-bit)):    w BuildCookRun.DoBuildCookRun(ProjectParams Params) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:wiersz 237
MainFrameActions: Packaging (Windows (64-bit)):    w BuildCommand.Execute() w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\BuildCommand.cs:wiersz 37
MainFrameActions: Packaging (Windows (64-bit)):    w AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Automation.cs:wiersz 367
MainFrameActions: Packaging (Windows (64-bit)):    w AutomationTool.Automation.Process(String[] CommandLine) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Automation.cs:wiersz 335
MainFrameActions: Packaging (Windows (64-bit)):    w AutomationTool.Program.MainProc(Object Param) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Program.cs:wiersz 99
MainFrameActions: Packaging (Windows (64-bit)):    w AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Utils.cs:wiersz 610
MainFrameActions: Packaging (Windows (64-bit)):    w AutomationTool.Program.Main() w c:\Unreal Engine\4.3\Engine\Source\Programs\AutomationTool\Program.cs:wiersz 50
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: No files found to deploy for C:\Unreal Engine\4.3\Engine\Binaries\Win64 with wildcard UE4Game-Win64-Shipping.exe and exclusions
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): AutomationToolLauncher exiting with ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED

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