How do I make a simple UI pop up when the player is within range

JustMikeMB
Tue, 09 Jul 2019 00:53:01 +0000
Cinematics & Media

This is probably a simple request so I apologise. I’m new to unreal and I’m curious as to how you would get text to face the camera, I’ve tried using billboards and it works if the text is within the same blueprint as the camera but how would I do it if I wanted the text to be above another actor but still look at the camera?

I have the code for if the player is within range of the target and I assume its as simple as setting it to be inactive at the start and when its close setting it to active.

I would really appreciate it if I could get an explanation or even better a code example and I’d like to avoid using blueprint coding as much as possible.

Thank you in advance!

5 posts - 1 participant