How do i have an AI to interact with things in the behaviour tree?

GamingLancer
Tue, 14 Jun 2022 14:59:46 +0000
AI

Hi i am new in this field, hopefully anyone could give me some examples.

To start off i was thinking that i would make an AI that picks up an ore and bring it to a furnace and start crafting. However in between there confused me a little, in the behaviour tree after picking up an ore and having it walk towards the furnace to smelt it, but after that how i have the AI actually craft out a product?

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