OnComponentBeginOverlap for Child Components

ChrisSpencer87
Sun, 31 May 2020 20:12:48 +0000
World Creation

Hello,

I have a massive set of coding that was built around what I have now seen is being treated as a “bug” and was ixed in version 4.24.

I created a Blueprint with Sphere Collision and Spheres. When a sphere overlaps the collision it reports back and I take that data and implement it.

Problem: OnComponentBeginOverlap is no longer called on Child components at Begin play.

I have tried building a function to do it with no success.

Question : It there a way to cause the OnComponentBeginOverlap at BeginPlay when the currently overlapping object is already spawned.

E.G. Sphere 1 is inside the Collision 1 at BeginPlay, and I used to run OnComponentBeginOverlap in previous version without issue but in 4.24 and 4.25 it doesnt run and detect Sphere 1 at BeginPlay.

2 posts - 1 participant