Bake Light stopped from 0%

Hazel Seo
Thu, 19 Nov 2020 21:28:47 +0000
Rendering

My light baking stopped from 0%, and it is never getting forward.
When I click ‘Build,’ it shows me the message log that is saying, "World Settings_Maps need lighting rebuilt.
I’ve been waiting for 30 minutes, but UE4 crashed.
I’m using AtmosphericFog, Skydome, ExponentialHeightFog, Post Processing Volume, Skylight, and Directional Light for lighting.
When I change the view mode to Buffer Visualization Overview, I cannot see anything but Scene Depth.
Can anyone help me with it?

3 posts - 1 participant