LOD lightmaps

Kligan
Fri, 27 Mar 2020 19:51:45 +0000
Rendering

Is there a way to somehow control lightmap resolution for LODs? I’m so sick of baking light only to find out that there are horrible pop-ins on LODs because their lightmap resolution is so different from each other.
For example, I have a tile of floor made out of wooden planks. And I have 3 LODs for it (counting lod0).
When it’s dynamic light, I can’t even see LODs switching when moving camera around. But with baked light it’s extremely noticeable because each LOD has different shade to it!

13 posts - 5 participants