Orthographic Parallax

Rett
Tue, 17 Feb 2015 17:14:35 +0000
Rendering

I’m currently trying to make a parallax background in my Paper2D game but having some difficulty.

I found a blueprint that I thought I could modify to achieve what I want.
http://puu.sh/g12p5/5886a5fee5.png

I can’t seem to be able to get it to do what I want though, am I going about this all wrong? The blueprint I posted follows the player, for parallax I need it to follow the player but slowly let the player get further away from it. Any help is greatly appreciated.

I understand the basic logic of how this should work but not how to implement it.

12 posts - 3 participants