Attach bone to another actor

Andras D Ormos
Wed, 21 Sep 2016 20:49:30 +0000
World Creation

Does anyone know how could I go about making a chameleon’s tongue launch forward and if there’s another creature there, then the tongue sticks to it then pulls it into it’s mouth.

In maya I would just temporarily constrain the end bone of the tongue to the other character. Is there a way to do that in unreal? To make it simple, let’s assume that the tongue is controlled by one bone only.

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