ApplyDamage STOPS in Simulate Physics Mode! Help!

anonymous_user_0746fae6
Fri, 04 Aug 2017 22:03:08 +0000
World Creation

EventTick → IsOverlappingBox → ApplyDamage(10) to my CharacterBP

But when my character simulates physics (and is still being applied the damage from EventTick IsOverlappingBox event) the ApplyDamage stops dead in its tracks until SimulatePhysics is over.

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