Normal map not the same quality as in Marmoset 4K textures

apassinhobo
Thu, 16 May 2019 02:06:59 +0000
Rendering

Hi guys, i seem to be having a problem with my normal map, it looks as if there is some compression being applied. it’s not the same quality as in Marmoset, It just seems that when i bring my maps into unreal that they loose quality for some weird reason, any help would be appreciated, the maps are 4K in resoloution. I have my engine scalability settings put to cinematic.

I also seem to have a problem with the AO Below are pictures showing the problem. It seems that the AO is bluring and not giving full detail

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