Is ambient occlusion supported in 4.19 with forward rendering?

Chris.Kiser
Wed, 04 Apr 2018 17:48:32 +0000
Rendering

Working on a project for VR and everything we try nothing seems to work with AO or contact shadows while working with the forward renderer.

Is it hopeless? Do we need to swap to deferred?

Thanks

2 posts - 1 participant