Getting notified from played anim montage

anonymous_user_2ed58531
Sun, 19 Aug 2018 20:06:57 +0000
Character & Animation

Hello.

If there is anim montage played through ACharacter::PlayAnimMontage() call (or any other function). Is there any way to listnen to notifies of that anim montage or contained animations in c++ class that invokes the montage?

I have found Play Montage BP call, which plays anim montage on SkeletalMeshComponent, but i haven’t found c++ equivalent.

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