Root motion not working with slots in AnimMontage

deckars
Tue, 14 Jul 2015 03:39:12 +0000
Character & Animation

I have noticed the following bug when using several animations with rootmotion in different slot within a single AnimMontage:

Create a new AnimMontage

Add animation A with rootmotion enabled

Assign Animation A to slot A

Add a slot B

Add Animation B with rootmotion enabled

Assign Animation B to slot B

Launch the game and play the AnimMontage

When the AnimMontage is played with slot A selected. The animation A is played normally and rootmotion works normally.

When the AnimMontage is played with slot B selected. The animation B is played normally but the rootmotion is ignored

8 posts - 5 participants