Rebinding sequencer animation to character

GaliKash
Fri, 21 Oct 2022 18:42:04 +0000
Character & Animation

I have animated a poker chip thumb flip in the level sequence, where the chip BP is attached to my character hand socket. Im trying to reassign the character to play the animation using blueprints unsuccessfully.
_ Using the Add binding node

Reassiging actor from the level sequencer works fine though.

I tried baking the animation, it loses the attached chips transform animations though.

What im i missing ??

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