Can you make state machine active at all times?

fanzypantz
Sat, 23 May 2015 19:59:23 +0000
Character & Animation

So I have a normal state machine and a Slot so I can play montages:

http://puu.sh/hXRkq/73d941faf1.jpg

Now I want to change the idle animation for everytime he walks and it looks something like this:

http://puu.sh/hXRoY/6006c9bc0c.jpg

http://puu.sh/hXRqk/e237e1dc27.jpg

What is happening is that after the montage is playing it will go back to the original idle anim and snap to the other idle as it should, but it doesn’t do this while the anim montage is playing
Now this would have worked if the State machine didn’t completely stop doing stuff while a montage is playing. How can I get around this? It should be simple enough.

8 posts - 1 participant