UE 5.5 Android Packaging Failed. Error Unknown

axel.verajimenez
Wed, 20 Nov 2024 16:25:48 +0000
Platform & Builds

Like the title says, I’m trying to package my game for android in Unreal 5.5, but I can’t seem to get it working. I’ve followed the official documentation on how to set it up, both the turnkey and advanced versions, and everything looks fine, but it’s still not working. I have the correct versions of android studio, sdk, ndk, and jdk installed, and the paths have been set up properly, environment variables are also correct.

Here’s the error log
UBA-HandleWithCare-Android-Development_2.txt (12.7 KB)

I noticed it says it couldn’t find the NDK API ‘android-34’, but I’m not sure why that is. As I’ve shown, it is installed, and the path should be set up properly. Changing my NDK API level to latest allows packaging, but when installing the APK onto a VR headset it says it requires sdk version 34 and that I’m currently on version 32, which isn’t installed anywhere

It’s worth mentioning I am setting up a simple VR build using the VR template, and that I’m not too familiar with unreal so I might be missing something obvious. Any help would be extremely appreciated!

11 posts - 6 participants