# \#aim

**URL:** https://forums.unrealengine.com/tag/aim/3426.md

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## [Character Facing and Aiming Direction Stuck, Doesn't Follow Cursor (Twin Stick) - Third Person Controls](https://forums.unrealengine.com/t/character-facing-and-aiming-direction-stuck-doesnt-follow-cursor-twin-stick-third-person-controls/2673933)

<div class="topic-metadata">

**Author:** [@signalmutex](https://forums.unrealengine.com/u/signalmutex)\
**Replies:** 9\
**Last updated:** [April 23, 2026, 6:29am UTC](https://forums.unrealengine.com/t/character-facing-and-aiming-direction-stuck-doesnt-follow-cursor-twin-stick-third-person-controls/2673933 "2026-04-23T06:29:24Z")

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Summary I’m making a top-down shooter, and I’m having a bug where sometimes the player rotates freely and aims where the mouse is pointing, but other times he’s stuck most often facing up, and you can’t rotate to shoot f…

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## [Why can’t I drag any animations or pose assets into the aim offset?](https://forums.unrealengine.com/t/why-can-t-i-drag-any-animations-or-pose-assets-into-the-aim-offset/2682603)

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**Author:** [@spacewizard](https://forums.unrealengine.com/u/spacewizard)\
**Replies:** 1\
**Last updated:** [December 6, 2025, 9:05am UTC](https://forums.unrealengine.com/t/why-can-t-i-drag-any-animations-or-pose-assets-into-the-aim-offset/2682603 "2025-12-06T09:05:04Z")

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Why can’t I drag any animations or pose assets into the aim offset? Is this a bug or something other meaningless limitation?

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## [first person aim offset interpolation between edge poses is messed up](https://forums.unrealengine.com/t/first-person-aim-offset-interpolation-between-edge-poses-is-messed-up/2590244)

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**Author:** [@O3Hundred](https://forums.unrealengine.com/u/O3Hundred)\
**Replies:** 0\
**Last updated:** [July 4, 2025, 1:00pm UTC](https://forums.unrealengine.com/t/first-person-aim-offset-interpolation-between-edge-poses-is-messed-up/2590244 "2025-07-04T13:00:21Z")

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Tried googling, tried youtubing, tried chatgpt, can’t figure it out, I saw a post on Reddit with a similar issue to mine posted half a year ago but no replies. I created an aim offset, with a look down, neutral straight …

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## [Can you play with help assist with chronus zen?](https://forums.unrealengine.com/t/can-you-play-with-help-assist-with-chronus-zen/2240339)

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**Author:** [@CCF-Sebastopol](https://forums.unrealengine.com/u/CCF-Sebastopol)\
**Replies:** 1\
**Last updated:** [December 27, 2024, 8:14pm UTC](https://forums.unrealengine.com/t/can-you-play-with-help-assist-with-chronus-zen/2240339 "2024-12-27T20:14:37Z")

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Hi guys! I saw in lots of markets they are selling to users of shooters, the famous chronus zen, is a helper aim assist and you can install in every platform, pc, Nintendo, ps4/5, Xbox. I don’t know if this a little mach…

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## [Aim Offset AI not shooting straight](https://forums.unrealengine.com/t/aim-offset-ai-not-shooting-straight/366004)

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**Author:** [@RawRamen](https://forums.unrealengine.com/u/RawRamen)\
**Replies:** 4\
**Last updated:** [October 6, 2024, 6:54pm UTC](https://forums.unrealengine.com/t/aim-offset-ai-not-shooting-straight/366004 "2024-10-06T18:54:28Z")

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So i have an ai controlled pawn with a blendspace aim offset and it works pretty well, except that the offset values are not correct, causing the ai most of the time to miss its target; i’m doing something wrong with my …

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## [FPS aiming not working???](https://forums.unrealengine.com/t/fps-aiming-not-working/2022821)

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**Author:** [@SS\_Limecup](https://forums.unrealengine.com/u/SS_Limecup)\
**Replies:** 12\
**Last updated:** [September 16, 2024, 9:54pm UTC](https://forums.unrealengine.com/t/fps-aiming-not-working/2022821 "2024-09-16T21:54:29Z")

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I’ve been following this video: https://youtu.be/-c8g2UajiO0?si=jByZw61KEyoI4ogf I’ve done every step, I’ve tripled checked every node. Still seems like I can’t aim at all. I provided a video of my issue down below and …

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## [Aim offset, the character is streched](https://forums.unrealengine.com/t/aim-offset-the-character-is-streched/297641)

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**Author:** [@anonymous\_user\_38c5c00a1](https://forums.unrealengine.com/u/anonymous_user_38c5c00a1)\
**Replies:** 4\
**Last updated:** [May 23, 2024, 8:46pm UTC](https://forums.unrealengine.com/t/aim-offset-the-character-is-streched/297641 "2024-05-23T20:46:29Z")

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Hi! I’ve created am AimOffset and now I try to set it in the Animation Blueprint, but the character isn’t in it’s normal position. What should I do? Thanks!

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## [I can't add  animation in Aim offset](https://forums.unrealengine.com/t/i-cant-add-animation-in-aim-offset/1685340)

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**Author:** [@AztecaMexico](https://forums.unrealengine.com/u/AztecaMexico)\
**Replies:** 1\
**Last updated:** [February 13, 2024, 8:14am UTC](https://forums.unrealengine.com/t/i-cant-add-animation-in-aim-offset/1685340 "2024-02-13T08:14:08Z")

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Hello good evening. One question, I was creating my Aim Offset, and inside it, I couldn’t place any animation. I don’t know why, is there somewhere I have to activate?

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## [Rotate Pawn when camera reach max or min yaw values](https://forums.unrealengine.com/t/rotate-pawn-when-camera-reach-max-or-min-yaw-values/1330682)

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**Author:** [@seky728](https://forums.unrealengine.com/u/seky728)\
**Replies:** 2\
**Last updated:** [October 13, 2023, 4:29pm UTC](https://forums.unrealengine.com/t/rotate-pawn-when-camera-reach-max-or-min-yaw-values/1330682 "2023-10-13T16:29:37Z")

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Hi, i need help with yaw camera. I made iam offset for character and i want to when animation at yaw is about to get to max or min values, like rotation is less than -90° then rotate the whole character. I am strugling f…

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## [Switch AimOffset based on weapon?](https://forums.unrealengine.com/t/switch-aimoffset-based-on-weapon/787294)

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**Author:** [@ZenOh](https://forums.unrealengine.com/u/ZenOh)\
**Replies:** 0\
**Last updated:** [March 9, 2023, 4:41pm UTC](https://forums.unrealengine.com/t/switch-aimoffset-based-on-weapon/787294 "2023-03-09T16:41:11Z")

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Hello Community :slight\_smile: Currently i’m facing trouble in the animBp. I want AimOffset based/switching per weapon attached. But as easy as it sounds, i cant get the aio to change (tried blend per bone, per bool etc…

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## [Can't understand why Aim Offset isn't working - please help!](https://forums.unrealengine.com/t/cant-understand-why-aim-offset-isnt-working-please-help/769340)

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**Author:** [@enam1984](https://forums.unrealengine.com/u/enam1984)\
**Replies:** 6\
**Last updated:** [February 14, 2023, 2:20am UTC](https://forums.unrealengine.com/t/cant-understand-why-aim-offset-isnt-working-please-help/769340 "2023-02-14T02:20:58Z")

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Hi guys, I’ve been at this for days without resolving - I retargetted old UE4 Mannequin to a new one (as I was already using specific mannequin in my project) for AIM offset . The Aim Offset seems fine when you test i…

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## [AI that predicts your location and shoots projectiles that way](https://forums.unrealengine.com/t/ai-that-predicts-your-location-and-shoots-projectiles-that-way/331608)

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**Author:** [@Mr-Manly](https://forums.unrealengine.com/u/Mr-Manly)\
**Replies:** 5\
**Last updated:** [June 22, 2022, 11:05pm UTC](https://forums.unrealengine.com/t/ai-that-predicts-your-location-and-shoots-projectiles-that-way/331608 "2022-06-22T23:05:13Z")

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Hello! I’m trying to figure out how to add a new attack style to my AI Enemy. Instead of trying to explain everything, I found an image that kinda exactly explains what I would want the AI to do. Problem is I am not …

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## [Weapon fire anim according to Aim Offset direction](https://forums.unrealengine.com/t/weapon-fire-anim-according-to-aim-offset-direction/296264)

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**Author:** [@Zeb89](https://forums.unrealengine.com/u/Zeb89)\
**Replies:** 2\
**Last updated:** [March 21, 2021, 10:29pm UTC](https://forums.unrealengine.com/t/weapon-fire-anim-according-to-aim-offset-direction/296264 "2021-03-21T22:29:54Z")

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Hi. This should be an easy one for you: This is our first attempt at a multiplayer FPS game using UE4. We are going insane trying to set up a firing animation for our pistol weapon in 3rd person which lines up correctly…

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## [Where is Mobile Movement and Aim Documentation? Need help with a BP!](https://forums.unrealengine.com/t/where-is-mobile-movement-and-aim-documentation-need-help-with-a-bp/478851)

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**Author:** [@anonymous\_user\_135021be](https://forums.unrealengine.com/u/anonymous_user_135021be)\
**Replies:** 0\
**Last updated:** [February 15, 2021, 11:01pm UTC](https://forums.unrealengine.com/t/where-is-mobile-movement-and-aim-documentation-need-help-with-a-bp/478851 "2021-02-15T23:01:46Z")

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I have tried Virtual Joystick and a custom Widget that overrides Drag and Drop functions. Both are very crummy! The Virtual Joystick makes the movement get stuck in one direction even though the joystick direction is cha…

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## [TPS to FPS while keeping the target in aim](https://forums.unrealengine.com/t/tps-to-fps-while-keeping-the-target-in-aim/478140)

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**Author:** [@HakanErunsal](https://forums.unrealengine.com/u/HakanErunsal)\
**Replies:** 1\
**Last updated:** [February 3, 2021, 10:19pm UTC](https://forums.unrealengine.com/t/tps-to-fps-while-keeping-the-target-in-aim/478140 "2021-02-03T22:19:07Z")

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I am working on a system that can switch to aim down sight (FPS) but keep the target in place. Right now I dealt with it by not changing the camera’s location, only FOV and attaching the gun to camera with a smooth trans…

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## [How to auto aim a weapon at a world point](https://forums.unrealengine.com/t/how-to-auto-aim-a-weapon-at-a-world-point/473769)

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**Author:** [@Ryan87](https://forums.unrealengine.com/u/Ryan87)\
**Replies:** 2\
**Last updated:** [November 2, 2020, 1:19am UTC](https://forums.unrealengine.com/t/how-to-auto-aim-a-weapon-at-a-world-point/473769 "2020-11-02T01:19:06Z")

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So in my game the character can select a target by clicking on an actor. The actor implements a “targetable” interface that will return its aim point on request. When the player clicks the actor and gets the aim point I …

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## [AimOffset and Direction issues](https://forums.unrealengine.com/t/aimoffset-and-direction-issues/463973)

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**Author:** [@Yesh\_CJ](https://forums.unrealengine.com/u/Yesh_CJ)\
**Replies:** 0\
**Last updated:** [April 19, 2020, 11:10am UTC](https://forums.unrealengine.com/t/aimoffset-and-direction-issues/463973 "2020-04-19T11:10:32Z")

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Using this link I created AimOffset everything works perfectly but while moving and shooting everything is awkward its aiming in one direction and shooting in another direction

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## [Axis sensitivity](https://forums.unrealengine.com/t/axis-sensitivity/462917)

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**Author:** [@Conflig](https://forums.unrealengine.com/u/Conflig)\
**Replies:** 0\
**Last updated:** [March 26, 2020, 7:22pm UTC](https://forums.unrealengine.com/t/axis-sensitivity/462917 "2020-03-26T19:22:50Z")

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Hi. I have a 3rd person character with static camera and I am using an aim offset for aiming. I can not figure out how to adjust sensitivity of an axis input. (using x360 gamepad) when input is -1 character aim left an…

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## [2D Side Scroller aim weapon at mouse cursor](https://forums.unrealengine.com/t/2d-side-scroller-aim-weapon-at-mouse-cursor/462122)

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**Author:** [@James.B\_1](https://forums.unrealengine.com/u/James.B_1)\
**Replies:** 2\
**Last updated:** [March 5, 2020, 1:13pm UTC](https://forums.unrealengine.com/t/2d-side-scroller-aim-weapon-at-mouse-cursor/462122 "2020-03-05T13:13:55Z")

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Hi, I am trying to get my character’s gun to aim towards the position of my mouse. Here is the blueprint I am using; This works to an extent as the mouse is tracked on one side of the screen, but not on the other. …

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## [TPS to FPS AIM SCOPE](https://forums.unrealengine.com/t/tps-to-fps-aim-scope/456967)

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**Author:** [@anonymous\_user\_1637ceb11](https://forums.unrealengine.com/u/anonymous_user_1637ceb11)\
**Replies:** 25\
**Last updated:** [October 25, 2019, 1:25pm UTC](https://forums.unrealengine.com/t/tps-to-fps-aim-scope/456967 "2019-10-25T13:25:57Z")

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Hello everyone! I searched everywhere for a tutorial but nobody releases useful guides. Does anyone know how to switch from third person to first person aiming as in Ghost Recon widlands or Pubg? I’ve been going crazy w…

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## [PUBG style TPS aiming and ADS](https://forums.unrealengine.com/t/pubg-style-tps-aiming-and-ads/414951)

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**Author:** [@ghostnova91](https://forums.unrealengine.com/u/ghostnova91)\
**Replies:** 3\
**Last updated:** [October 15, 2019, 10:11pm UTC](https://forums.unrealengine.com/t/pubg-style-tps-aiming-and-ads/414951 "2019-10-15T22:11:32Z")

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How would I go about a system like in PUBG where holding the aim button does TPS aiming but clicking it toggles ADS? It’s easy enough to do one or the other but how about both?

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## [How to achieve properly DoF when aiming down sights](https://forums.unrealengine.com/t/how-to-achieve-properly-dof-when-aiming-down-sights/455645)

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**Author:** [@GTNardy](https://forums.unrealengine.com/u/GTNardy)\
**Replies:** 0\
**Last updated:** [September 19, 2019, 9:50am UTC](https://forums.unrealengine.com/t/how-to-achieve-properly-dof-when-aiming-down-sights/455645 "2019-09-19T09:50:45Z")

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Hello, has anyone ever achieved the effect of DoF while using a weapon? I’m using an auto-focus that adjusts the focal region distance using traces, but my weapon gets blurred as the background behind the focus. How co…

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## [Animation on bow pullback/stay/release, for both the character and bow](https://forums.unrealengine.com/t/animation-on-bow-pullback-stay-release-for-both-the-character-and-bow/357927)

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**Author:** [@Xullien](https://forums.unrealengine.com/u/Xullien)\
**Replies:** 4\
**Last updated:** [August 1, 2019, 12:53pm UTC](https://forums.unrealengine.com/t/animation-on-bow-pullback-stay-release-for-both-the-character-and-bow/357927 "2019-08-01T12:53:57Z")

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Hello, I’m fairly new to all this, but I have some basics from youtube videos and tutorials. So my question is, how can I achieve an animation when the player pullback the bow, stay in an idle pulled animation, and pla…

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## [Smooth "Use Controller Rotation Yaw" usage for 3rd Person Camera?](https://forums.unrealengine.com/t/smooth-use-controller-rotation-yaw-usage-for-3rd-person-camera/323823)

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**Author:** [@anonymous\_user\_b7c46e9e1](https://forums.unrealengine.com/u/anonymous_user_b7c46e9e1)\
**Replies:** 4\
**Last updated:** [July 2, 2019, 9:02pm UTC](https://forums.unrealengine.com/t/smooth-use-controller-rotation-yaw-usage-for-3rd-person-camera/323823 "2019-07-02T21:02:06Z")

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Heyo, I’m currently trying to figure out how to create an aim system like how games like Dead Space use it. If you do not press a mouse button, you can rotate the camera freely around your character. If you move, it ba…

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## [Precision Zoom for Shooter Mechanics (keep same crosshair location while zooming) - Looking For Help](https://forums.unrealengine.com/t/precision-zoom-for-shooter-mechanics-keep-same-crosshair-location-while-zooming-looking-for-help/440632)

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**Author:** [@Raptagon\_Studios](https://forums.unrealengine.com/u/Raptagon_Studios)\
**Replies:** 1\
**Last updated:** [January 30, 2019, 7:18pm UTC](https://forums.unrealengine.com/t/precision-zoom-for-shooter-mechanics-keep-same-crosshair-location-while-zooming-looking-for-help/440632 "2019-01-30T19:18:57Z")

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Precision Zoom for Shooter Mechanics (keep same crosshair location while zooming) - I’m looking for help with this problem. I’m looking for a way to have camera always looking at the same location while zooming in (and …

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## [Line trace stops at camera clipping plane?](https://forums.unrealengine.com/t/line-trace-stops-at-camera-clipping-plane/430085)

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**Author:** [@Shatarpi](https://forums.unrealengine.com/u/Shatarpi)\
**Replies:** 1\
**Last updated:** [July 26, 2018, 3:14pm UTC](https://forums.unrealengine.com/t/line-trace-stops-at-camera-clipping-plane/430085 "2018-07-26T15:14:34Z")

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Hi! So, newbie here (duh) but, I am playing around with the concept of a top down game where the playable character is on the ground and my camera is further up in the sky looking down at an angle, and my goal is to hav…

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## [Rotate character to his weapon direction](https://forums.unrealengine.com/t/rotate-character-to-his-weapon-direction/383122)

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**Author:** [@anonymous\_user\_31c9c277](https://forums.unrealengine.com/u/anonymous_user_31c9c277)\
**Replies:** 3\
**Last updated:** [July 9, 2018, 8:51pm UTC](https://forums.unrealengine.com/t/rotate-character-to-his-weapon-direction/383122 "2018-07-09T20:51:55Z")

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My characters is not controlled by mouse/keyboard. Only pitch-yaw from blueprint sources. I have a weapon actor socketed into my character mesh. Forward vector (direction) of my weapon slightly differ from character di…

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## [How to make characters arms aiming up and down?](https://forums.unrealengine.com/t/how-to-make-characters-arms-aiming-up-and-down/423798)

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**Author:** [@anonymous\_user\_6c55f0d1](https://forums.unrealengine.com/u/anonymous_user_6c55f0d1)\
**Replies:** 2\
**Last updated:** [April 28, 2018, 2:42pm UTC](https://forums.unrealengine.com/t/how-to-make-characters-arms-aiming-up-and-down/423798 "2018-04-28T14:42:29Z")

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you could transform the spine bones of your character. you would need to make a variable rotator either inside your characterBP or animBP (depending on whether or not you want it replicated). you need to get actor rotati…

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## [Smoothly returning control rotation with delta to original rotation while aiming](https://forums.unrealengine.com/t/smoothly-returning-control-rotation-with-delta-to-original-rotation-while-aiming/421030)

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**Author:** [@anonymous\_user\_873273371](https://forums.unrealengine.com/u/anonymous_user_873273371)\
**Replies:** 0\
**Last updated:** [March 27, 2018, 2:46pm UTC](https://forums.unrealengine.com/t/smoothly-returning-control-rotation-with-delta-to-original-rotation-while-aiming/421030 "2018-03-27T14:46:28Z")

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Hi, I have a recoil system that adds recoil in form of control rotation and it works great but I want to return the rotation to where I would aim WITHOUT the recoil I added (much like CS:GO where the aim “cools down”). …

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## [PUBG style aiming click and hold RMB](https://forums.unrealengine.com/t/pubg-style-aiming-click-and-hold-rmb/416828)

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**Author:** [@ghostnova91](https://forums.unrealengine.com/u/ghostnova91)\
**Replies:** 7\
**Last updated:** [February 12, 2018, 9:04am UTC](https://forums.unrealengine.com/t/pubg-style-aiming-click-and-hold-rmb/416828 "2018-02-12T09:04:06Z")

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How would I go about a system like in PUBG where holding the aim button does TPS aiming but clicking it toggles ADS? It’s easy enough to do one or the other but how about both?

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