Additive Text Possible in UMG?

anonymous_user_a9506272
Tue, 05 Dec 2017 20:35:53 +0000
UI

Hello I have a simple widget blueprint in umg. Within it I have a textblock I have applied a font material onto and inside the material editor when i select additive from the drop down under blend mode it will not render in umg or in game. The other blend modes appear to work with the exception of modulate.

Any ideas? Is this possible? (Also tried posting this in the forum apologies if it’s a double post)

Thanks!

3 posts - 1 participant