Spawned Actors Can't Receive Movement Input?

Valmont Deimon
Wed, 09 Sep 2015 04:50:28 +0000
Blueprint

Can spawned Actors not receive Movement Input? I made a very simple actor blueprint, and a very simple spawner blueprint, (See Screenshots,) but when the actor is spawned it won’t move. It’s important to note, if I place the actor in the scene, it moves just fine by itself, but if it is spawned in, it won’t move at all. The spawner itself is just an icon, and has no collision, so the spawned actor, (FTCharacter_Old in this case,) isn’t running into anything. Its just sitting there, not doing anything at all. But when I place a blueprint of the actor into the gameworld manually, it works just fine. Any ideas why this might happen?

Actor Spawner:

Actor Being Spawned, (FTCharacter_Old):

6 posts - 5 participants