Set rotation affecting physics

kurosu143
Thu, 06 Oct 2016 21:45:33 +0000
World Creation

When using set rotation inside scene or actor component bp the target actor(with simulation on) physics is affected. Physics simulation like the gravity, or adding force seems to be stopped when the actor is rotating. Goes back after the rotation is finished.

Set rotation does work correctly when directly inside the actor bp. Also works properly when actor physics is off, while gravity is on.

14 posts - 4 participants