Activate button with key

ghimpster
Wed, 21 Oct 2020 17:22:52 +0000
UI

Hello,

I am trying to activate the animation from a mesh during gameplay with keyboard button (Interact = “E”), when the player is inside the trigger box (checked by blueprint).
I am trying for some time now to be able to press the key and activate the blueprint without succes.

Can anyone help me with what I am doing wrong?

If I call the blueprint with another one it’s working. The problem is that this blueprint is not working by it’s own.

Thanks a lot!

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