Make NPC reactivate movement when it ends overlap with actor

anonymous_user_b9ee69ed
Wed, 19 Sep 2018 17:58:02 +0000
Character & Animation

Hey, I made a 2D NPC that uses InterpToMovement to move troughout a few control points. I’ve made him stop when he overlaps, but can’t make him move again when the overlap ends. I attach a screenshot of it (getting it from the same branch doesn’t work either btw) so maybe you can tell what I’m doing wrong.

Thanks beforehand!
P.S: If I found the way to do it before someone answers I’ll post it here

5 posts - 1 participant