UOnlineBlueprintCallProxyBase::Activate - how does it work?

anonymous_user_dfdff445
Sun, 17 Jul 2016 00:28:43 +0000
C++

Hey, I created my own copy of .h and .cpp of files listed bellow.

1. “OnlineSubsystemUtilsPrivatePCH”

2. “OnlineBlueprintCallProxyBase”

3. “UAchievementWriteCallbackProxy”

Can some one tell me what should I do to get ::Activate() called?

I deleted “BlueprintInternalUseOnly = true” cause it disable the node from EventGraph so the second thing would be how they actually make this visible with flag true?

Here is the git LINK that contains files I copied.

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