Ending a Periodic Cost Effect of an Ability

bennur_1206
Tue, 11 Jun 2024 05:32:29 +0000
Programming & Scripting

Hello.

I am using Gameplay Ability System and I have a sprint ability where stamina is consumed periodically, until sprint is ended.

I am using a cost gameplay effect that modifies the sprint periodically and infinitely.

Although, when sprint ends, the cost is still active and attribute is being consumed.

Do I have to end this periodic cost manually on Ability End?

2 posts - 2 participants