Help packaging project to android 64bit?

Master.Oogway
Thu, 23 May 2019 19:11:01 +0000
Mobile

error displayed on google play console
“This release is not compliant with the Google Play 64-bit requirement The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code”
I am not sure if I am packaging it wrong. I do not see a way to package the android game into 64 bit or 32 bit it doesnt display anywhere I just get different android packaging options
Is there a way to package to 64bit with android and the error wont display anymore when publishing to google play store

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