Zoom in viewport without changing the camera Location or focal length? ie zoom (and pan) in a locked camera view in editor.

but it is a locked camera.

Scrolling only works as in zooming, in perspective or unlocked camera.

using a 2d scene capturer and oversize it over the screen seems like stupid workaround?

as discussed here:

but in editor

I wish to be able to zoom in into the camera view.

or is there some key command?