# Zombie Animation

**URL:** <https://forums.unrealengine.com/t/zombie-animation/373742>\
**Category:** Character & Animation\
**Tags:** unreal-engine, UE4, Blueprint, question\
**Created:** [October 19, 2016, 4:34am UTC](https://forums.unrealengine.com/t/zombie-animation/373742 "2016-10-19T04:34:49Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![TX549](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TX549](https://forums.unrealengine.com/u/TX549)\
**Post date:** [October 19, 2016, 5:07am UTC](https://forums.unrealengine.com/t/zombie-animation/373742/2 "2016-10-19T05:07:55Z")

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There’s actually a pretty solid tutorial on making a co-op zombie survival game here:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

If you’re interested in learning animation, a good and free tool is blender:

> **[blender.org - Home of the Blender project - Free and Open 3D Creation Software](https://www.blender.org/)**
>
> The Freedom to Create

CGCookie is a pretty solid site for game design and animation tutorials:

> **[CG Cookie](https://cgcookie.com/)**
>
> Brilliant Blender, Unity, and Concept Art tutorials for animation artists and game developers.

Other than that just checking out existing games and trying to pick apart what the components would look like in Unreal is a good way to get an idea of how things could/should work.

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_[View the full topic](https://forums.unrealengine.com/t/zombie-animation/373742)._
