Xbox one controller PC

Is anyone using an Xbox one controller for unreal on the PC, I’m wondering if this can be done?

Yes you can, and it works exactly the same as a 360 controller (I have both).

So long as it’s plugged in, you have your input controls setup in the Project Settings -> Input section, and wired up the events in your character blueprint (movement is added by default, you will need to add right-thumbstick camera controls and any other buttons you want to use) you should be able to control your character when you hit play.

You can also use it in the level editor viewport to move the camera around if you want. Try plugging it in, then launch the editor and select the viewport, you should be able to move around with it. If it doesn’t work on the first try go to Editor Preferences -> Viewports and enable the checkbox for “Level Editor Joystick Controls”.

Also, if you’re on Windows 10, make sure that you are using an official controller or it won’t work. My dev controller stopped working, nothing I did would make it work, and then I got a new gamepad.

Thanks guys, does anyone know if the force feedback work too?

In order for that to work, you will need to set it up in your blueprints using a special asset that you create by right clicking in the Content Browser and selecting the Miscellaneous -> “Force Feedback Effect”.

is the documentation on how to set it all up:
.unrealengine.com/latest/INT/Gameplay/ForceFeedback/

Hope that helps!

Thanks for that !