# Wrong Mapping with Clothing

**URL:** <https://forums.unrealengine.com/t/wrong-mapping-with-clothing/377217>\
**Category:** Rendering\
**Tags:** Cloth, apex-cloth, unreal-engine, question\
**Created:** [November 23, 2016, 2:33pm UTC](https://forums.unrealengine.com/t/wrong-mapping-with-clothing/377217 "2016-11-23T14:33:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![DMHokie](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DMHokie](https://forums.unrealengine.com/u/DMHokie)\
**Post date:** [November 23, 2016, 2:33pm UTC](https://forums.unrealengine.com/t/wrong-mapping-with-clothing/377217/1 "2016-11-23T14:33:50Z")

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I have a material applied to my flag/cloth. The map works fine before I add the clothing to it, but once I do, the mapping gets messed up. How can I get the map to display properly while using the cloth simulation?

![116086-cloth.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/9/c/d9cf52deff5ec6a7b70ce52dc12c5252b66ff1b7.png)
