# Wrong lighting on mesh with hood

**URL:** <https://forums.unrealengine.com/t/wrong-lighting-on-mesh-with-hood/327836>\
**Category:** Rendering\
**Tags:** unreal-engine, Lighting, question\
**Created:** [August 6, 2015, 9:22am UTC](https://forums.unrealengine.com/t/wrong-lighting-on-mesh-with-hood/327836 "2015-08-06T09:22:54Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Tim\_Hobson](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tim\_Hobson](https://forums.unrealengine.com/u/Tim_Hobson)\
**Post date:** [August 12, 2015, 5:55am UTC](https://forums.unrealengine.com/t/wrong-lighting-on-mesh-with-hood/327836/6 "2015-08-12T05:55:01Z")

</div>

The lighting issue you mention seems similar to this. Have a look and let us know if you’re able to compare to what’s in our Wiki Lighting Guide.

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